RimWorld

RimWorld

Evolved Organs (DISCONTINUED)
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Update: Jun 28, 2019 @ 8:01pm

Fixed:
Missing recipelist remove ops from QE patch for ImmortalOrgan and EmpathicResonator (fixes red log errors)
Corrected item filter requirements for the Resonator to properly require a resonator item (was incorrectly expecting a filter item).

Update: Jun 22, 2019 @ 4:51am

0.1.4

Added:
Combat Extended Compatability
Rimatomics Compatability

Research Overhaul, added 9 new researches, removed legacy research. Added research tab.

New Body Part: Left Abdominal Cavity. (will create a hediff shuffle issue with savegames if you have other mods that add body parts, sorry no real eloquent way around this, use devmode to add/remove hediffs to correct the shuffle if your save is important).
New Compatability: Combat Extended - all arms/tails/legs are now CE compatible. However, due to the way CE is coded, they do not have any special counterparry, parry, crit, or dodge stat inherent to the body part.

New Organs:
Psychic Filter - blocks psychic emenations and is installed in the skull.
Camoflauged Pelt - increases hunting stealth and has a wide thermal comfort zone installed on the torso.
Ra's Vacuole - will heal old wounds such as scars, damage, etc & renders a pawn biologically immortal by preventing all age related problems such as cancer/fraility/etc (They can still die via bullets and stuff).
Lymphatic Proliferator - adds immunity to numerous vanilla infections, and significantly boosts immunity gain rate. (leave comments for mods that add immunizable infections that could be added to this organ).
(Rimatomics only) RAD Filter - will prevent radiation buildup as if you were wearing a protective suit.
(CE only) Torque Arm - Increases pawn reload speed
(CE Only) Sympathetic Neuralizer - Makes the pawn unable to be suppressed

Changed Organs:
Evolved Carapace - changed name to dragonskin, thermal coefficients removed, added flammability reduction.
Evolved Stomach - adjusted description, added immunity to food poisoning (woot!).
Arms/Tail - added Melee Cooldown reductions per part to increase attack speed as the number of evolved weapons become available.

Fix for savegame compatibility with Questionable Ethics configuration.

Multitude of minor changes such as hediff color, description changes, etc.

Update: Jun 7, 2019 @ 11:17pm

V1.0.4
-Fixes missing recipes for secondary limbs

Update: Jun 4, 2019 @ 11:06pm

1.0.3
Removed ModCheck Dependency, replaced all patches with FindMod

Added Rimhammer40k Race compatability

Added Questionable Ethics Integration
-THIS IS A LARGE OVERHAUL TO EVOLVED ORGANS
-Removed Evolved Meat
-Removed Evolved Workbench
-Added Mechanite Slurry
-Moved Evolved Organ Research
-To create evolved organs first complete the prequisite research in questionable ethics then acquire mechanite slurry by extracting it from mechanoids. Acquire Humanoid Proteins. Create organ at any powered organ vat. Keep a handful of mechanites around, mechanites can always make more mechanites if you have the prequisite research.

Update: May 27, 2019 @ 12:26pm

v1.0.1

Added Humanoid Protein item type
-included patch template for adding alien_race_meat

Changed Evolved Meat recipe to require Humanoid Protein.

Added Humanoid Patch Template.

Add Humanlike TailBone body part for tail installations as a parallel to tailed races.

Added Kilhn Race Patch
Added Leeani Race Patch
Added Avali Race Patch
Added Yabils Race Patch
Added Lizardmen Race Patch
Added Racc Race Patch
Added Ratkin Race Patch
Added Kurin Race Patch
Added Vulpine Race Patch
Added Hisa Race Patch
Added Skaven Race Patch
Added Gor Race Patch
Added Deathjack Race Patch
Added Orassans Race Patch
Added Oni Race Patch
Added Asari Race Patch
Added Fennex Race Patch
Added Astoral Race Patch
Added LOTR Races Patch

Update: May 20, 2019 @ 10:07pm

Listed as v1.0.0 on the GitHub

Update: May 19, 2019 @ 10:33pm

Added swimming kit compatibility

Update: May 19, 2019 @ 1:11pm

[Auto-generated text]: Update on 5/19/2019 1:11:49 PM.

Update: May 17, 2019 @ 6:59pm

COMPATIBILITY WITH RAHS

Update: May 16, 2019 @ 11:47am

Fixed massive bug when loading into already existing game