RimWorld
More visible pause
目前顯示第 1-10 項,共 17 項
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更新:6 月 19 日 @ 下午 12:52

Updated for the v1.6 based on the latest unstable branch.

更新:6 月 16 日 @ 下午 2:09

Update on 6/16/2025 11:09:40 PM.

Mod settings strings can now be localized through Keyed files.

Example of included English strings.
```
<?xml version="1.0" encoding="utf-8"?>
<LanguageData>
<BOP_SetBorderSizeInPixels>Set border size in pixels</BOP_SetBorderSizeInPixels>
<BOP_GradientStartingOpacity><![CDATA[Gradient starting opacity (transparent -> solid)]]></BOP_GradientStartingOpacity>
<BOP_GradientFinalOpacity><![CDATA[Gradient final opacity (transparent -> solid)]]></BOP_GradientFinalOpacity>
<BOP_BorderColorRGB>Border color. (Red, Green, Blue)</BOP_BorderColorRGB>
<BOP_ResetToDefault>Reset to default</BOP_ResetToDefault>
</LanguageData>
```

更新:2024 年 4 月 16 日 @ 下午 1:27

[Auto-generated text]: Update on 4/16/2024 10:27:25 PM.

更新:2022 年 11 月 9 日 @ 下午 1:15

Fix UI scaling in generated texture blocks.
This remove glitch artifacts from texture overlap and/or gaps that may happen in some screen/game window configuration.

更新:2022 年 10 月 23 日 @ 上午 10:33

[Auto-generated text]: Update on 10/23/2022 7:33:54 PM.

更新:2021 年 7 月 7 日 @ 上午 11:51

Updated for 1.3 compatibility.

Update on 7/7/2021 9:51:33 PM.

更新:2020 年 8 月 13 日 @ 上午 11:07

Updated for 1.2 version.

Update on 8/13/2020 9:07:48 PM.

更新:2020 年 3 月 7 日 @ 上午 3:02

Update on 3/7/2020 2:02:09 PM.

Bugfix. Borders are now hidden when screenshot mode is active.

更新:2020 年 3 月 3 日 @ 上午 10:36

Update on 3/3/2020 9:36:07 PM.

1.1+ mod version is updated to use Harmony mod for Harmony lib distribution.

1.0 version is still bundled with standalone 1.2.0.1 Harmony lib.

更新:2020 年 2 月 24 日 @ 下午 1:20

Updated to use Harmony 2.0.0 build version.
1.2.0 Harmony version isn't compatible with 2.0.0 so it is only used for 1.0 version.

Update on 2/25/2020 12:20:36 AM.