Dota 2
DAWN OF WAR
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Update: May 30, 2019 @ 8:05pm

Now all players can see the invisible units in the battle.
Now hero can attack the invisible unit if bring with true sight item.
The range of true sight gems is increased to 10000
Mirana's Arrow increased minimum stun to 5 sec, maximum stun to 15 sec, maximum additional damage to 500.
Bounty Hunter's jinada damage and money stealing increased to 150/200/250/300
Templar Assassin's refraction cooldown reduced to 10 sec, damage bonus increased to 100/150/200/250
Phantom Assassin's coup de grace crit chance increased to 25% and crit bonus increased to 3.0/5.0/8.0
Reduce Sand king's sand storm duration to 5/10/15/20

Update: May 30, 2019 @ 3:44am

Bristleback damage and stacking time is halved, and the quill release threshold incresed to 800.

Update: May 29, 2019 @ 1:26pm

Juggernaut's omni slash cast range and jump range increase to 600.
Disabled Juggernaut's healing ward.
Abyssal underlord's atrophy aura permanent damage buff capped at 180.
Now if entering 1v1 stage, the hero will reset all abilities cooldown when teleporting to battle.
Now the hero can correctly activate the Armlet of Mordiggian during the battle.
Fixed an issue where the hero can not switch off toggle abilities at the end of the battle.
Now the Troll Warrior will randomly activate or turn off berserkers rage when upgrading or reroll the ability.
The number of Klinkz's burning army returned to the default of 4/5/6, and the attack interval was changed to 0.8/0.6/0.4.
The back angle of the bristleback is changed to 180 degrees, and the side angle is changed to 360 degrees.
Increse killing threshold of the Axe's culling blade to 400/600/800.
Axe's culling blade and Necrolyte's reapers scythe will not be cast if the target HP larger than 50%.

Update: May 28, 2019 @ 11:10pm

Medusa's stone gaze duration reduced to 3/4/5
Kunkka's ghostship damage reduced to 200/300/400 and the duration of the rum reduced to 5 sec
Dazzle's shallow grave duration increase to 5/6/7/8
jugg's omni slash duration reduced by 1 sec
Bloodstone init charges increase to 20, and lost charge when death increase to 10
Cancel the interest cap, the default interest rate will be changed from 10% to 5%, and can not gain interest when deposit reaches
20,000 or more.
The battle prepare time will increase 2 seconds when each player lose the game

Update: May 27, 2019 @ 12:29pm

Remove Zeus' thundergods from priority cast ability list. Cooldown changed to 60 seconds.
Jugg's healing ward duration reduce to 10 sec
Increases the release probability of Jugg's omni slash
The number of judgment units count for the release of the no target ultimate ability is increased from 2 to 3.
Now you can not reroll abilities for riki at levels 1-5
Heroes who die at home will be automatically revived when they teleporting to battle.
Silencer's intellect stack is now capped at 150

Update: May 26, 2019 @ 11:08pm

Reduce the damage of Furion's wrath of nature
Fix hero selection panel after reconnection to game

Update: May 26, 2019 @ 1:34pm

Now you can not reroll abilities for weaver at levels 1-5 in order to avoid making a serious bug.

Update: May 26, 2019 @ 12:39pm

Defeated players will get the compensation gold coins = lose HP x (50 + rounds x 2)
Compensation gold coins are settled earlier than interest
The interest is now capped at 5000
Nevermore will fills up the number of souls after each death.
Arc_warden's magnetic field is now released correctly.
The hero illusion and summoning unit will now attack the nearest enemy by default.
Disabled pugna's decrepify and buffed life drain
Increase the probability of release of Chen's hand of god
Fix a bug that could cause the game to crash

Update: May 26, 2019 @ 7:05am

Zuus's thundergods wrath cooldown increased to 120 sec, damage reduce to 180/260/340

Update: May 25, 2019 @ 2:10pm

Fixed a bug that hero with bfury will always target the tree
Fixed a bug that Druid's Bear Spirit can't be summoned again after death