Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Opdatering: 13. nov. 2019 kl. 8:06

- Changed Figure Bases to be a colored ring so you can see what hex is bellow.

Opdatering: 12. nov. 2019 kl. 2:18

• Added "Conquer and Hold" scenario Scoring
• Removed score button for the "One to Return" scenario
• Added more checks for wounds
• Fixed a bug when player and dummy have empty decks, they were both calling end of round.

Opdatering: 10. nov. 2019 kl. 7:57

• Made a better collider.
• Standees get the new collider now.
• Turned Sticky off on the round tokens, so you can put a shield down on top.
• Standee now snap to points not grid
• Added Offer and other headings
• Adjusted the spell offer down to match the spacing of the other offers.

Opdatering: 8. nov. 2019 kl. 6:59

• Added a "Discard Banner" note to the end of round warning
• Mage's Shield tokens played to a monastery hex, now burns the monastery.
• Adjusted the Monastery offer right one spot.
• Shields will drop through the player model to the board

Opdatering: 7. nov. 2019 kl. 7:42

• Added Relic Hunter Scoring and greatest Relic Hunter

Opdatering: 6. nov. 2019 kl. 2:51

• Added Mines Liberation Scoring and Greatest Liberator
• Added Volkare scoring
• Added a placeholder score for conquered Tezla Leaders to remind players to count manually.

Opdatering: 5. nov. 2019 kl. 6:08

• Added a placeholder score for conquered cities to remind players to count manually
• Added Dungeon Lord Scenario Scoring and greatest dungeon crawler
• The script will look for shields on face down tan or red tokens which are supposed to mark tomb locations.
• Adjusted some names to fit better

Opdatering: 4. nov. 2019 kl. 4:04

• Added Volkare Pursuit score if using volkare as a city
• Tweaked the size and timing of unit claim detection area.

Opdatering: 2. nov. 2019 kl. 1:25

Score button shows up after loading a save game

Opdatering: 1. nov. 2019 kl. 16:52

Remove tactic button is added back in