RimWorld
Simple Chains: Leather
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更新: 2021年11月14日 @ 14時05分

- New: Proper support for the great beasts' leather from Vanilla Factions Expanded: Vikings, patch contributed by Tygram.
- Fix: Tanning vat clears zone tiles it's placed on, like other buildings

更新: 2021年10月31日 @ 9時51分

Removal of the vat's interaction spot, no longer needed.

更新: 2021年10月26日 @ 21時43分

Patched support for Forsakens: Fauna, patch contributed by Tygram.

更新: 2021年10月23日 @ 18時52分

Migration from Universal Fermenter to the new Processor Framework.

更新: 2021年10月5日 @ 9時37分

Fixes passability of the vat.

更新: 2021年9月13日 @ 16時28分

Fixes a small grape-related error that could happen if both Vegetable Garden and VFE Medieval are active.

更新: 2021年9月12日 @ 23時45分

Instead of removing unused leather defs, they are now converted into dormant, dummy defs not used or seen anywhere. This should help solve some edge cases where other mods are running their patches after this mod's.

更新: 2021年9月12日 @ 22時31分

Slight adjustments to faction apparel filter patch.

更新: 2021年9月12日 @ 21時50分

Small fix to food tanning patches in previous update.

更新: 2021年9月12日 @ 20時53分

The big patch rewrite
- Most of the patching has been rewritten to be modernized, removing overhead on game load.
- The new patches should be much more compatible with larger mod lists as far the handling of removed leather defs. It now handles the following: recipes (either defined as a RecipeDef or within the ThingDef), scenario starting items, and faction apparel filters. Before, the handling of these things was done manually per-mod. The new system is universal, so all the manual patches have been removed.
- Updated the thumbnail.