Stellaris

Stellaris

~ StarNet AI
Showing 451-460 of 591 entries
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Update: Sep 11, 2019 @ 12:44pm

Fixed a factory building weight bug.

Update: Sep 11, 2019 @ 9:53am

AI will be less likely to claim systems from someone they love, also more likely to surrender in ideology war (defines and war_goals, changes).

Update: Sep 11, 2019 @ 5:41am

Minor building changes, AI underprioritised consgoods when they were low.

Update: Sep 11, 2019 @ 5:36am

Minor building changes, AI underprioritised consgoods when they were low.

Update: Sep 5, 2019 @ 5:46pm

Fixed the alloys not being tradeable caused by today's bugfix.

Update: Sep 5, 2019 @ 10:49am

Added bugfixes by mario0244

Changes to policies, tech, strategic resource files.

Update: Sep 4, 2019 @ 8:28am

Building weight changes (AI leaving free slots in the lategame).

District weight changes (AI frequently has robot unemployment).

Opinion tweak (made it possible to increase relations via bribes, but you need to give huge bribes to do it).

Edicts tweak (so AI will be less likely to sit on 1000 influence).

Update: Sep 4, 2019 @ 8:24am

Initial Upload

Update: Aug 28, 2019 @ 5:28am

Fixing missing "}", my bad.

Update: Aug 28, 2019 @ 2:34am

Building weight changes.