Stellaris

Stellaris

~ StarNet AI
Zobrazuje se 91–100 z 591 položek
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Aktualizace: 30. lis. 2021 v 1.56

Aktualizace: 29. lis. 2021 v 13.53

Found a flaw in my industry district scripts. Found a few cases when GA AI wasn't building ships because they weren't needed despite staying at max alloy and as a result crashing the market price.

Changes:

Districts, Ship_types, Ai_budget.

Aktualizace: 24. lis. 2021 v 16.07

Added some more ascension perk changes, intended to make AI more likely to take at least one of the good lategame scaling perks.

Changed files:

Ascension perks.

Aktualizace: 24. lis. 2021 v 14.46

Minor economy changes (luxury housing were built in a few cases where holotheatre was a better idea). Increased priority of prosperity tradition tree, few small ascension perks changes.

Changed files:

Buildings, ascension perks, tradition_categories.

Aktualizace: 24. lis. 2021 v 12.05

Aktualizace: 24. lis. 2021 v 11.33

Aktualizace: 24. lis. 2021 v 11.16

AI was picking Interstellar Dominion way too much for my taste.

Changes:
Ascension perks, traditions.

Aktualizace: 22. lis. 2021 v 17.38

Bureaucratic designation was missing from habitats.

Changes:

Colony_types.

Aktualizace: 22. lis. 2021 v 11.17

Small terraforming-related change.

Changed files:
ai_budgets.

Aktualizace: 22. lis. 2021 v 10.57

Ecumenopolis industrial designation was missing.

Changed files:
colony_types.