Counter-Strike 2

Counter-Strike 2

de_marlowe
Showing 1-7 of 7 entries
Update: Oct 11, 2019 @ 1:56pm

fixed previous update (forgot to pack it again ._.)
previous update:
bots are still not supported, playing with bots unrecommended..
===
+fancy new panorama style radar (made using Terris Auto Radar <3)
*slight adjustments
* Fixed noclip bug (setpos -1139.241577 -447.404633 65.093811;setang 24.969881 -34.620850 0.000000)
* Fixed bug where you would bump up and down on the A platform
+ Added 2 stair clips (for A bridge and stairs to back of A)

Update: Oct 11, 2019 @ 1:43pm

bots are still not supported, playing with bots unrecommended..
===
+fancy new panorama style radar (made using Terris Auto Radar <3)
*slight adjustments
* Fixed noclip bug (setpos -1139.241577 -447.404633 65.093811;setang 24.969881 -34.620850 0.000000)
* Fixed bug where you would bump up and down on the A platform
+ Added 2 stair clips (for A bridge and stairs to back of A)

Update: Oct 10, 2019 @ 9:12am

fixed last night's update:
* Updated cubemaps for this update
* Updated nav mesh for bots (however not complete, playing with bots is not recommended)
* Fixed black box bug (by packing the new version)

Update: Oct 9, 2019 @ 2:05pm

- Remove the underground bs
+ Add invisible wall back to trucks
* Shorten the map (make outside smaller)
+ Deathmatch compatibility
* Make the original vent tall enough to stand in (so you arent so slow)
* Increased accuracy to real marlowe theatre:
+ Added new marlowe theatre sign
+ Added window
+ And other stuff i forgot lol

* Fixed unintentional nodraw textures
* Fixed annoying bit of wall that clipped you sometimes while trying to jump to top of B
there might be other stuff but i dont care its too late and past my bedtime <3

Update: Oct 8, 2019 @ 10:38am

Update: Apr 13, 2019 @ 8:33am

*updated nav mesh
+added cubemaps
+radar

Update: Apr 12, 2019 @ 2:40pm