Project Zomboid

Project Zomboid

jigga's Green Fire (Build 40 & Build 41+ MP/Solo)
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Update: Nov 25, 2020 @ 2:10pm

Update: Nov 25, 2020 @ 2:21am

Update: Nov 24, 2020 @ 9:08pm

*Fixed bug related to Addiction Mod
*Changed how Cigarette Cartons work
*Introduced Pack of Cigarettes

Update: Nov 15, 2020 @ 6:21pm

BALANCE CHANGES:
* Addiction Mod -- changed the logic that calculates the "scale" of a stoner's weed usage.

Update: Nov 12, 2020 @ 5:15pm

* Fixed lack of cannabis and tobacco spawns for Build 41

Update: Nov 12, 2020 @ 2:33pm

FARMING:
--added unique sprites for cannabis and tobacco. may be changed later.

EXPANSION:
--introducing the Addiction Mod: players can now gain and lose the "Smoker" or "Stoner" traits in-game, depending on how regularly they smoke either tobacco or cannabis.

Update: Nov 10, 2020 @ 6:39pm

Balance changes:
-- Players with the "Stoner" trait now need to smoke more for the same effect that non-stoners get. "Lucky" and "Unlucky" traits adjust the extent of this effect.
-- "Stoner" trait is now worth 2 points to reflect this change.
-- Joints, Spliffs, Weed Bongs, and Weed Pipes all show the minimum change in Boredom, Unhappiness, and Stress in the item window (i.e.: what a player with "Stoner" and "Unlucky" would receive from smoking it).

Update: Nov 9, 2020 @ 5:07pm

* Fixed missing cig bug for Build 41. The same animation now plays when smoking joints and spliffs.

Update: Nov 6, 2020 @ 9:30pm

*Now works with Build 41

Update: Nov 6, 2020 @ 9:13pm