Project Zomboid

Project Zomboid

jigga's Green Fire (Build 40 & Build 41+ MP/Solo)
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Update: Dec 22, 2020 @ 6:54pm

Update: Dec 22, 2020 @ 6:40pm

Update: Dec 22, 2020 @ 4:29pm

NEW ITEMS:
Jars of Cannabis
Kief
Hashish
Hashish Press
Weed Grinder
Cannabis Shake
Cigars
Blunts
Cannabis Cigars
CannaButter
Oz of Cannabis
Kilo of Cannabis
Case of Cigarettes
Silkscreen
Roll of Nylon
3 recipe magazines from "The Mary Journal"
1 recipe magazine from "Aficionado Magazine"

CHANGES:
Getting high now applies fatigue and hunger over a period of time
Eating edibles now takes 30min (in-game) before receiving benefits, also applies over a period of time
Farming tobacco and cannabis has been adjusted to match real-world farming times (at very slow farming speed)
Freshly harvested cannabis must now be trimmed, dried, and cured before it can be consumed
Freshly harvested tobacco must now be dried before it can be consumed
Applied FilibusterRhymes's and planetalgol's bong mesh and sound to bongs
All rolled cannabis smokes now require cannabis shake instead of cannabis
Breaking joints now produces cannabis shake
Characters must now learn how to make edibles (Stoner, and all food service professions know it by default)
Cannabis now eases more pain and also reduces panic
1x farm textures have been changed to resemble their 2x counterparts

Update: Dec 1, 2020 @ 7:43am

Update: Nov 27, 2020 @ 10:23pm

Update: Nov 27, 2020 @ 3:46pm

TRANSLATION:
*Russian translation for Items and Recipes by Nebula!

Update: Nov 27, 2020 @ 3:12pm

BUG FIX:
*Fixed issue with loot distribution table (for IWBUMS)

Update: Nov 27, 2020 @ 2:39pm

BUG FIXES:
*Player no longer gets hungry from smoking weed if they have eaten recently
*Spliffs no longer allow characters to remain permanently awake

OTHER:
*Logic related to applying fatigue to the player from smoking cannabis has been changed to be more favorable to the player

Update: Nov 25, 2020 @ 8:32pm

*Changed vehicle distribution table

Update: Nov 25, 2020 @ 3:19pm