Arma 3
212th Auxiliary Assets
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Update: Oct 12, 2021 @ 7:21pm

V1.12.1 10/12/2021

VEHICLES
-Added Y-Wing Mk.3(AS) Prototype
-Updated LAAT Textures
-Added LAAT/C Prototype support for Galoomp

LOADOUTS
-Adjusted priority of Spectre medic stitch kit

Update: Oct 7, 2021 @ 9:34pm

V1.12.0 10/8/2021

ARMOR
-Added new Engineer helmet texture

VEHICLES
-Rework of all aircraft weapons to be free of SWOP dependencies
-Added LAAT engine ignition effect
-Adjusted LAAT/C Bantha pickup

RESUPPLY
-Added splints to Medical resupply and LAAT inventories

LOADOUTS
-Removed 2 Thermal Detonators, 2 HM-1 White Smoke grenades added to Z-6 Autorifleman kit
-Saline Count adjusted to match current needs
-Revenant "Forward Artillery Controller" kit Added
-Airborne Rifleman AT kit renamed "Rocket Gunner"
-Airborne Kits referencing DC15SGL corrected to DC15CGL
-Updated Technician Helmet Texture
-Added NCO Technician Helmet

CUSTOM HELMETS
Added:
Higs (P2)
Tex (AB)
Lurburk (P2)
Border (P2)
Primus (Crew)
Cliff (P2)
Chelts (P2)
Wardog (P2)
Updated:
Humbucker (AB)
Novon (P2)
Rucker (P2)
Potato (P2)

Update: Sep 14, 2021 @ 6:24pm

Hotfix to address Texture issues with LAAT, and added reflex sight script.

Update: Sep 12, 2021 @ 11:24pm

V1.11.0 9/13/2021
VEHICLES
-Fixed Reaper Y-Wing
-Added LAAT/C Mk.3 Prototype
-Added Bantha LAAT/C compatability

EQUIPMENT
-Added 212th Clone Rangefinder

LOADOUTS
-All skirmish loadout scripts updated to latest version

CUSTOM HELMETS
Added:
Pandalorian (P2)
Spade (P2)
Updated:
Argyle (AB)
Biscuit (AB)
Nova (ARC)

Update: Aug 12, 2021 @ 3:34pm

Update: Aug 9, 2021 @ 6:59pm

V1.10.1 8/9/2021
VEHICLES
-Fixed Infantry and Revenant Transports cargo
-Added active radar sensor to Bantha Mk2 IFV
-Cleaned up Galoomp config
-Added LAAT/C

UNITS
-Added Arcus BX Droids and Groups

LOADOUTS
-Fixed Heavy Blaster Gunner's E-Web
-Added additional medical supplies to ARF kits
-Medic kits equipment balance adjusted
-Ammo bearer kits given additional Westar and Chaingun ammo
-ARC GL kits given reflex sight
-Demo Specialist kits now use Phase 2 helmets

CUSTOM HELMETS
Added:
Lithic (P2)

Update: Jul 29, 2021 @ 7:43pm

V1.10.0 7/29/2021
ARMOR
-Fixed material issue with helmet visors, causing them to not be reflecive.
-Overhauled Engineer helmet with new textures and material

VEHICLES
-Updated Republic Wheeled Transports ("High-Gravs")
-Added Revenant Section Wheeled Transport
-Updated LAAT inventories and cargo
-Added ARF equipment deployment LAAT scripts
-Fixed Vehicle SmokeLauncher Countermeasure:
-installed on LAAT, Wheeled Transports, and Bantha Mk2 IFV
-compatable with Blastcore/Hopecore
-Scoped LAAT ramp controls to the pilot
-Added Supply Loading/Unloading scripts to Nu Shuttle

WEAPONS
-Added Z-6 Mk.C

UNITS
-New textures and materials for all Arcus droids and backpacks
Added:
B1 Battle Droid
Commander
Crewman
Demo Specialist
Firefighter
Heavy
Incinerator
Marine
Pilot
Scout
Security

Update: Jun 28, 2021 @ 9:55pm

v1.9.0 ACE Update

Update: Jun 24, 2021 @ 6:56pm

scripts hotfix

Update: Jun 23, 2021 @ 10:15pm

V1.8.6 6/24/2021
WEAPONS
-Slightly reduced mass and damage of DC-15XM Ionized magazine and rounds respectively

RESUPPLY
-Replaced smoke grenades in vehicle and box inventories with 212th HM-1
-Added missing DC-15L ammo to Bantha inventory
-Added Westar-M5/GL HE rounds to vehicle inventories
-Added DC-15C ACOG and Reflex to Spectre custom helmets box

MISC
-Added faction specific radio scripts
-Added 50+ radio lines for Arcus B1s
-Adjusted default UVO/UAS configuration
-Added space skyboxes (Clear space, Deep space, Dense nebula, Golden nebula, White nebula, Crimson nebula, Green nebula,)
-Added Acklay Egg prop

LOADOUTS
-Leadership:
Replaced current Squad Shield with 501st Sigma Shield to relevant kits
Added 2x 501st Alpha Shields to PL and SL kits
Fixed TL Kits carrying the wrong spare DC-15L ammo
Fixed Rifleman TL kits carrying the Wrong Ammo

-Detachments:
Mystic/Revenant Lead Kits replaced Squad Shield with 501st Sigma Shield

-Infantry:
Removed spare DC-15L mag from PLX Kit
Replaced DC-15S with DC-15A for PLX Kit
Replaced 3x Personal Energy Shields with 3x 501st Alpha Shields for Heavy Blaster Gunner (E-Web)
Removed Spare DC-15S Mag from Infantry GL kit
Replaced 3AS DC-15L Mag with (212th) DC-15L Mag in Airborne Grenadier Kit
ARC Veteran Uniform renamed to ARC Alpha
Ammo Bearer:
Added Weapons Team Ammo Bearer Kit (Contains extra Z-6 and PLX ammo)
Removed Z-6 from Standard Ammo Bearer, Halved DC-15S Ammo
Added Additional thermal Detonators, 3rd GL HE Rounds, 3rd GL White Smoke Rounds, DC-15A ammo
Replaced DC-15S's with DC-15A's for both kits

-General
Smoke Grenades Replaced with (212th) HM-1 Smoke Grenades
Sonic Detonators Replaces with M84 Stun Grenades in all relevant kits
Additional Purple Smoke added to All Medic Kits

CUSTOM HELMETS
Added:
Bonk (ENG)
Dodo (P2)
Felk (PIL)
Polarbear (P2)
Novon (P2)
Optic (P2)
Updated:
Birb (AB)
Batch (P2)
Gaz (P2)
Legacy (P2)
Nickex (P2)
Ordo (P2)
Trepz (PIL)
Winter (PIL)