Arma 3
212th Auxiliary Assets
Showing 51-60 of 156 entries
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Update: Jun 12, 2022 @ 5:01pm

Update: Apr 13, 2022 @ 7:41pm

V2.1.4.1 HOTFIX 4/13/2022

-Added 212th gray command visor
-Fixes for Lodurr, Thermite, Pandalorian, Hawk customs
-Added carry capacity to Mini LRs
-Updated Galoomp inventory
-Updated Mystic supply box inventory
-Fixed LAAT/C scout camera

Update: Apr 13, 2022 @ 1:17pm

V2.1.4 4/13/2022

ARMOR
-Added command kama pauldron-less variant
-Added 212th variant P2 helmet Rangefinder
-Added 212th Mini LR pack variants

WEAPONS
-Added 212th variant JLTS DP-23 Scattergun (Testing Only)

VEHICLES
-LAAT impulsor script updated
-Basalisk WGM missle updated
-LAAT laser cannon updated
-LAAT ball turrets fixed

CUSTOM HELMETS
Added:
Jinx (P2)
Brutus (P2)
Dirty (P2)
Friday (P2)
Zealous (P2)
Atom (AB)
Charlie (AB)
Poseidon (PLT)
Wardog (PLT)
Soonteer (CRW)
Nexu (ENG)
Alt (ARF)
Updated:
Ajax (P2)
Inferno (P2)
Moose (P2)
Novon (P2)
Biscuit (AB)
Dubya (AB)
Humbucker (AB)
Levi (AB)
Rat (AB)
Truckie (AB)
Pants (ENG)
Enfield (ARF)
Removed:
Alt (P2)
Argyle (P2)
Atom (P2)
Blue (P2)
Poseidon (P2)
Sox (PLT)
Raven (ARF)

Update: Apr 8, 2022 @ 8:07pm

Update: Mar 16, 2022 @ 3:02pm

V2.1.2
VEHICLES
-Updated LAAT/C, removed pickup actions from Banthas, ServiceBox, Galoomp
-Updated Reaper Y-Wing config, MFD
-Updated Reaper Z-95 loadout
-Fixed Reaper Z-95 pylons

EQUIPMENT
-Updated Clone Rangefinder UI
-Added Clone Rangefinder texture variants (212th, 501st, 327th, Republic, Republic Night, Unmarked, and Unmarked Night)

RESUPPLY
-Boxes and Vehicle inventories now carry the new PLX ammmunition

LOADOUTS
-Added CW Uniform scripts
-Updated ARC Kits
-Added Revenant Testing Kits
-Corrected Airborne Kits

UNITS
-Added Arcus Vulture Droid

MISC
-Added damaged and destroyed materials for the resupply box, republic supply box, contraband container, and vehicle service box

CUSTOM HELMETS
Added:
Baller (P2)
Omni (P2)
Beetle (ARF)

Updated:
Batch (P2)
Cable (P2)
Drunk (P2)
Elliot (P2)
Tex (AB)
Vortex(P2)

Update: Feb 8, 2022 @ 10:33am

V2.1.1 2/8/2022

ARMOR
-Added CW rank armors 1-4
-Fixed ARC backpack
-Changed ARF textures CA->CO
-Fixed JTAC NCO helmet texture

CUSTOM HELMETS
-Fixed Gramps (P2)

Update: Feb 7, 2022 @ 9:22pm

V2.1 2/8/2022

ARMOR
-Added marksman, demo, lead and medic Foxtrot Republic Commando armors
-Added Foxtrot Katarn helmet
-Added Foxtrot Katarn backpack and medic backpack
-ARF and JTAC helmet textures updated
-Added JTAC CMD helmet texture
-Added ARF NCO and CMD helmet textures

VEHICLES
-212th Bantha IFV Mk2 Updates:
-Full retexture of the Bantha
-Fixed the Bantha interior window and added a window material
-Fixed the 'buffer screen' visual issue with the Bantha wheels
-Fixed the Bantha being off center in eden and zeus (should solve majority of the LAAT/C armaing issues)
-Added a window material to exterior of Bantha
-Added green light effect to Bantha main lasers
-Update BARC inventories
-Removed service box from LAAT/I

EQUIPMENT
-Adjusted 212th range finder material
-Increased the scale of the 212th range finder viewport
-Added 212th Helmet range finder
-Added 212th ARC backpack

RESUPPLY
-Added damaged and destroyed visual states to the resupply box
-Updated ARF medical equipment
-Made vehicle service box LAAT/C compatable

LOADOUTS
-Added Gonk Loadout boxes composition
-Fixed Rifleman AT kit launcher
-Added Airborne Reservist Uniform
-Added Jumppacks to base Airborne Uniforms
-Added Spectre Jumppack variants
-Swapped Mystic Combat Engineer DC-15S to DP-23 Shotgun
-Added Smoke, Grenades, and Flashbangs to ARC Kits
-Removed Flight Lead & Acting Flight Kits
-Updated Flight Officer & Junior Flight Officer Kits
-Added cable ties to Airborne Rifleman AT
-Removed Airborne Medic Armor
-Updated Z-6 gunner and PLX kits

UNITS
-Updated JMM Units faction

MISC
-Added GONK droid loadout composition
-Added ordinance resupply box
-Removed some music tracks

CUSTOM HELMETS
Added:
Antistasis (ENG)
Cable (P2)
Dust (P2)
Ganch (ARF)
Gramps (P2)
Hitman (ABR)
Khova (ABR)
Moose (P2)
Raptor (P2)
Rat (P2)
Redfox (P2)
Regular (ABR)
Sharps (ABR)
Truckie (ABR)
Vortex (P2)

Updated:
Apache (P2)
Argyle (P2)
Dunhaw (CRW)
Enfield (ARF)
Hazza (ARC)
Hungry (ARC)
Jackal (ARC)
Joz (P2)
Lionheart (P2)
Mudkip (ARF)
Pandalorian (ARF)
Raven (ARF)
Rucker (P2)
Sox (P2)

Removed:
Cav (P2)
Dostana (ABR)
Dredd (P2)
Griffin (P2)
Higs (P2)
Iron (ABR)
Lithic (P2)
Pain (ARC)
Potato (P2)
Skylar (P2)
Veris (P2)

Update: Dec 8, 2021 @ 11:33pm

Hotfix for Rifle AT kit and ARF supply

Update: Dec 7, 2021 @ 8:54pm

V2.0 12/7/2021

ARMOR
-Increased the carrying capacity of medical vests

RESUPPLY
-Rebalanced ammo in Airborne box
-Added Westar M5 ammo to ammo box
-Added Demolitions resupply box
-Added Demo and Service boxes to LAAT/I cargo

LOADOUTS
-Removed all SW:OP assets from gonk scripts
-Infantry
-Rifleman (AT) updated with guided disposable RPS-6
-Heavy Blaster Gunner kit given 3AS E-Web (replaced SW:OP)
-Airborne
-DC-15C SL kit added
-Rifleman AT kit added with unguided disposable RPS-6
-ARC
-Add squad shield action to Gonk
-Armory
-Mortarman Team Lead kit updated
-Forward Artillery Controller kit removed
-Mystic Engineer and Combat Engineer kits updated
-Aviation
-Technician DC-17 kit added
-JT-12 action added to helmet box
-Zeus Gonk
-Zeus uniforms archived
-Misc
-Infantry, Leadership, Aviation, Revenant kits currently using Arma3 Rangefinders now use 212th Rangefinder
-Spectre and Phantom Medic kits updated
-All throwable C-types replaced with 3AS throwable charge

UNITS
-Removed SW:OP assets from all 212th Units
-212th Infantry faction now uses Mk.3 weapons
-CIS Human Division now uses a mix of Mk.3 and JLTS CIS weapons
-Kalani Droid faction now uses JLTS CIS weapons
-Deprecated JMM Infected and Militia factions
-Took LPB1 factions out of scope

VEHICLES
-Deprecated Kalani faction vehicles (SW:OP)
-Updated all vehicle loadouts and inventories to remove SW:OP assets
-Removed SW:OP LAAT, LAAT/C, FXW vehicle configs
-Fixed Nu Class Shuttle impulsor script
-Removed all SW:OP vehicle reconfigs
-Fixed Y-Wing camera and components
-Fixed LAAT/I turrets

WEAPONS
-Added 212th 3AS E-Web heavy blaster turret
-Deprecated 212th SW:OP weapons
-Updated Z-6 ammo
-Added 3AS disposable RPS-6 (guided and unguided)

MISC
-Removed ALL remaining references to SW:OP assets

CUSTOM HELMETS
Added:
Dharma (PIL)
Ajax (P2)
Glass (P2)
Quebec (ENG)
Nexu (AB)
Decal (ENG)
Sean (ENG)
Wasp (P2)
Gremlin (P2)
Poseidon (P2)
Skylar (P2)
Sparky (P2)
Winter (P2)

Removed:
Sirbuttz (AB)
Artic (P2)
Recker (P2)
Shroom (P2)
Shaggy (P2)
Grey (ENG)
Winter (PIL)
Zoid (PIL)
Leer (AB)
Birb (AB)
Xetor (AB)
Carp (PIL)

Update: Dec 7, 2021 @ 8:43pm

V2.0 12/7/2021

ARMOR
-Increased the carrying capacity of medical vests

RESUPPLY
-Rebalanced ammo in Airborne box
-Added Westar M5 ammo to ammo box
-Added Demolitions resupply box
-Added Demo and Service boxes to LAAT/I cargo

LOADOUTS
-Removed all SW:OP assets from gonk scripts
-Infantry
-Rifleman (AT) updated with guided disposable RPS-6
-Heavy Blaster Gunner kit given 3AS E-Web (replaced SW:OP)
-Airborne
-DC-15C SL kit added
-Rifleman AT kit added with unguided disposable RPS-6
-ARC
-Add squad shield action to Gonk
-Armory
-Mortarman Team Lead kit updated
-Forward Artillery Controller kit removed
-Mystic Engineer and Combat Engineer kits updated
-Aviation
-Technician DC-17 kit added
-JT-12 action added to helmet box
-Zeus Gonk
-Zeus uniforms archived
-Misc
-Infantry, Leadership, Aviation, Revenant kits currently using Arma3 Rangefinders now use 212th Rangefinder
-Spectre and Phantom Medic kits updated
-All throwable C-types replaced with 3AS throwable charge

UNITS
-Removed SW:OP assets from all 212th Units
-212th Infantry faction now uses Mk.3 weapons
-CIS Human Division now uses a mix of Mk.3 and JLTS CIS weapons
-Kalani Droid faction now uses JLTS CIS weapons
-Depracated JMM Infected and Militia factions
-Took LPB1 factions out of scope

VEHICLES
-Depracated Kalani faction vehicles (SW:OP)
-Updated all vehicle loadouts and inventories to remove SW:OP assets
-Removed SW:OP LAAT, LAAT/C, FXW vehicle configs
-Fixed Nu Class Shuttle impulsor script
-Removed all SW:OP vehicle reconfigs
-Fixed LAAT/I turrets

WEAPONS
-Added 212th 3AS E-Web heavy blaster turret
-Depracated 212th SW:OP weapons
-Updated Z-6 ammo
-Added 3AS disposable RPS-6 (guided and unguided)

MISC
-Removed ALL remaining references to SW:OP assets

CUSTOM HELMETS
Added:
Dharma (PIL)
Ajax (P2)
Glass (P2)
Quebec (ENG)
Antistasis (ENG)
Nexu (AB)
Decal (ENG)
Sean (ENG)
Wasp (P2)
Gremlin (P2)
Poseidon (P2)
Skylar (P2)
Sparky (P2)
Winter (P2)

Removed:
Sirbuttz (AB)
Artic (P2)
Recker (P2)
Shroom (P2)
Shaggy (P2)
Grey (ENG)
Winter (PIL)
Zoid (PIL)
Leer (AB)
Birb (AB)
Xetor (AB)
Carp (PIL)