XCOM 2
[WOTC] Solo Operative
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Update: Apr 2, 2019 @ 9:12am

Update: Apr 1, 2019 @ 5:00pm

Update: Apr 1, 2019 @ 3:39pm

Requires Long War 2
Central has authorized highly specialized individuals to function behind enemy lines as spies and in other capacities for the betterment of the XCOM project. These soldiers can infiltrate mission areas in a matter of hours, as all they require is a Skyranger supply drop to engage.

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;;;;;;;;;;PERKS;;;;;;;;;;;;
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There are about 25 new abilities in this mod, many are at Squaddie rank. View them in the screenshots.

I've turned what started out as a glitch into a thematic element that is Double Reloads. There's even an ability (Blankshot) which turns that negative occurrence into a good thing.

DOUBLE RELOADS: We've deployed spies, but so has ADVENT. Many of our Aces' ammunition stores have been tampered with, replacing standard ammunition with blanks. Loading a cartridge full of blanks will only waste time.

HACKING EXTRAORDINAIRE: Aces hack nearby cameras, passively gaining the knowledge of enemy deployment through walls. They also have a very high hacking stat and can see enemies from afar.

Most ACE ABILITIES aren't in the AWC, which is by design. Most soldiers can't handle their technique.

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;;;;;;;;;;STATS;;;;;;;;;;;;
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Aces stats start at maximum and don't increase through promotions, except Hack.
('range' below is based on Shadow Ops classes for LW2)

; Aim: 20 (range is 16-28) *[-7 at mission start per Ace deployed, increases by 1 every kill]*
; HP: 2 (range is 2-6) *[May be increased by 1 at the loss of 10 Aim any number of times.]*
; Will: 45 (range is 6-10) [Also immune to most mental status effects, but BEWARE VIPER GRAB!]
; Hack: 75+50 over time (range is 0, 50, or 75)
; Dodge: 20 (range is 0, 10, 20)
; Sight Range: +2 (range is 0)
; Mobility: +3 (range is 0) [This is to compensate for equipment mobility penalties in LW2]

*Asterisk means those stat changes are PERMANENT, not temporary or mission specific.*
(Note that the permanent stat loss only effects Soldiers and Resistance Members on later missions. When a Solo Operative rescues Recruits, the Recruits will regain their stats when they're promoted to Squaddie in the barracks after the mission.)
**If you would rather stat loss be TEMPORARY ONLY check the DISCUSSIONS, though that's untested.**

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;;;;;COLLECTIONS;;;;;
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ESSENTIAL MODS
- Back to the Long War after a long hiatus? You'll find these LEGACY LW2 mods are essential.
- Note that LW2 can have much larger maps than the base game. I recommend reducing your graphics settings to Low to improve performance if necessary. Also lowering the game's resolution speeds things up.

NON-ESSENTIAL MODS
(Let me know in the comments if there are other mods you would like me to add to this list)
SHADOW OPS, GRIMYS LOOT MOD, STEALTH MODS, COMMANDER'S CHOICE, MORE ALIENS, etc.
These will make your game easier, but may be more enjoyable. Feel free to pick and choose.

If you're playing with SHADOW OPS: Solo Operative provides all the AWC perks and also the Kills Tab from Shadow Ops. There may be AWC combos that aren't intended when playing with Shadow Ops in addition to Solo Operative for the time being. This could be a minor inconvenience.

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;;;;;HUGE THANKS!;;;;;
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Robojumper;, Iridar, Zacharighteous, Aleosiss, Mr. Nice, £3245, xymanek, and everyone who helped me figure stuff out. Thank you!

(Cover image uses assets from Capnbubs Accessories Pack, included in the mod list above)

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;;;;;FAQ;;;;;;
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Q. I'd like to try it but I have like 100+ mods for WOTC, what can I do?
A. You can make your own COLLECTION