ARK: Survival Evolved

ARK: Survival Evolved

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Aktualizace: 6. srp. 2023 v 18.34

V4.53
Bug fixes:
Fixed cauldron eating beer jars.
Fixed spear randomly breaking. This should no longer happen and only break when worn out.
Added to description of several items to better explain there uses.
Changes:
Quick Forge:
Added oil and anglergel as fuel.
Stove:
Increased spark powder burn time.
Added wood as a fuel.
Recycling Barrel:
Added spark powder as a fuel.
Dedicated Storeage:
Will now work with stack mods and display the proper mesh.
Added INI to enable large format icons and numbers on the bins. DediUseLargeLabels=false set to true to enable.
Can now store fertilizer.
New Item:
Fire arrow:
This is unlike the other vanilla replacement arrows in this mod these only do vanilla damage amount of 55 base. They are however like my other as the damage cane be adjusted via INI.
Also the on fire buff is fully adjustable via INI as well.
FireArrowDamagePercent=1.0 This is the percent of damage the arrow will do so setting it to 0.5 will do half of the original arrows damage making it only do 27.5 base damage.
FireArrowCanDamagePlayers=true Setting this to false will make the arrow do no damage to players and will not set them on fire.
FireArrowCanDamageTamedDino=true Setting this to false will make the arrow do no damage to tamed dinos and will not set them on fire.
FireArrowMinDamagePerSecond=12.0 This is the minimum damage that the fire caused by the arrow, will do per second.
FireArrowMaxDamagePerSecond=100.0 This is the maximum damage that the fire caused by the arrow, will do per second.
FireHealthPercentDamagePerSecond=0.08 This is the amount of percent of the on fire target will recieve based off the targets max health per second but will will do at least the minimum damage per second and not exceed the maximum damage per second set.
So if the target has a max health of 100 then it will do 8% of that which is 8 health damage per second for the duration of the buff.

Aktualizace: 25. kvě. 2023 v 20.58

V4.52
Fixed bank being in the smithy when it should not have been there. It has been removed from it.
added the recently new admin items to GCM.

Aktualizace: 16. kvě. 2023 v 20.31

V4.51
Fixed Admin shield and market area blocking players when they should not have been.
Updated decription for Teleporter adding that it will allow allies to use it unless in admin mode.

Aktualizace: 14. kvě. 2023 v 19.55

V4.5
Misc
- All mod Items and structure now have (RPE) in the name.
Merchant, Vendor and Traders
- Merchant carts and Personal Merchant carts can change the coin item required.
- All merchant carts, Vendors and Traders (both NPC and regular) have the option to bulk set the price of all items in the inventory to the last price set in them.
- Fixed an exploit
Admin Shield
- Added an INI exclusion list to the admin shield that will allow the specified dino type if wild to freely go thru the barrier when in dino only mode.
AdminShieldDinoExclusionList=
This is a , separated list of dino character names. Example: Rex_Character_BP_C would allow any wild Rex to pass thru the barrier when in dino only mode.
- I have added in some always allowed dinos to the exclusion list. Rafts and Eco's wagons. And yes they are technically dinos.
- Changed the amount it pushes dinos away based on drag weight.
Large Sign
- Adjusted collision so items placed on it will sit closer to it's surface.
- Has been renamed to Wooden Billboard.
All signs (except the Arrow)
Added 7 new fonts so it now has a total of 14. I had to rework the coding to allow for adding new fonts so the displayed font may not be what you had it set to before the update so it may need to be changed back or you could try one of the new ones.
New Stuff
Wall Billboard
This is essentially the billboard with no legs and places on a wall although it is slightly smaller to make it 1.5 walls wide for better fitment to walls.
Teleporter Admin spawn Only
- Requires no power.
- Changed the model so not Tek looking.
- Change the sounds and VFX to be more RP friendly. (These can also be turned off via the radial wheel.)
- Can be set to admin use only, tribe or open for anyone to use. (settings can only be changed by an admin)
- Indestructible and can be placed almost anywhere.
Chitin Armor
- Has the same treatment as the other armor with double vanilla stats.
Market Area Admin spawn Only
- Allows players to build in the given area regardless of tribe when the buff is enabled.
This is similar to the Market torch in the Capitalism mod by Impulse. (Thanks for the open source)
- Allows players to build in the given area regardless of tribe when the buff is enabled.
- Area can adjustable in length, height and width up to 50 foundations in each dimension.
- Provides protection from wild dinos entering the area. Similar to the wild dino mode on the Admin Shield.
- Provides radiation protection and adds gravity if needed. Again like the admin shield.
- Places almost anywhere.
- Can easily toggle on and off for allowing of building, blocking of wild dinos and visibility of the shield.
- Can add a list of allowed wild dinos that can pass thru via an INI.
MarketAreaDinoExclusionList= Works just like the admin shield.
- It only blocks wild dinos and does not block tames or players or projectiles.
- Has a built in storage that only admins can access.
- The name of the structure is added to the buff icon and to the welcome message you get when entering the area.

Aktualizace: 12. bře. 2023 v 20.38

V4.4
Bug Fixes and Tweaks
Admin Forcefield
- When in wild dino mode dinos will turn around after hitting barrier.
- Fix players not being able to enter when in dino only mode
- Removed ally option. (was not supposed to be there.)
- Added block unridden dino option. This optin will also block unridden tamed dinos. (Does not affect shoulder pets on your shoulder.)

Bonfire
- No longer need valguaro dlc to show logs.

Arrow changes
- Arrow damage can now be adjusted via INI.
- Ether arrow buff now has a set amount of torpor it delivers over 8 seconds. It will scale with weapon damage. (Adjustable via INI)
- Damage to players or tamed dinos can be disabled via INI separately from each other.

New Storage
Dedicated Visual Storage
- Has a visual representation of what is inside of both a small icon and counter as well as contents inside the box. (The icons and counter can be hidden by the radial wheel.)
- Fills up as you add more items. (gets full at 200 slots)
- Will store most items and refrigerate things that need it.
- Holds 1800 stacks of Items.

(Initially there will be very few mesh representation of items but more will be added as time goes on when I have time to do so.)

New INI Options
Arrows and Bolt
Damage
This will adjust how much percent of damage will be done based off of their base damage. Example the base damage of the stone arrow is 55 out of a bow and 100 out of a crossbow. setting the stone arrow to 0.5 will change it to only do 27.5 for bow and 50 for crossbow. The amount of damage affects the amount of torpor the sleep and ether arrows do so setting them to 0.5 will not only reduce the amount of damage by half but the amount of torpor by half as well.
Min=0.01 Max=20.0
StoneArrowDamagePercent=1.0
SleepArrowDamagePercent=1.0
EtherArrowDamagePercent=1.0
ObsidianArrowDamagePercent=1.0
PiercingBoltDamagePercent=1.0
Can damage player
Setting these to false will make it so no damage is done to players.
StoneArrowCanDamagePlayers=true
SleepArrowCanDamagePlayers=true
EtherArrowCanDamagePlayers=true
ObsidianArrowCanDamagePlayers=true
PiercingBoltCanDamagePlayers=true
Can damage tamed dino
setting these to false will make it so they will not damage tamed dinos.
StoneArrowCanDamageTamedDino=true
SleepArrowCanDamageTamedDino=true
EtherArrowCanDamageTamedDino=true
ObsidianArrowCanDamageTamedDino=true
PiercingBoltCanDamageTamedDino=true
Ether arrow buff Min=1.0 Max=10000.0
This is the amount of torpor added to the dino on top of what the arrow itself does. It will scale with weapon damage. Example. if you have a bow with 200% damage then instead of the 800 it will add 1600 torpor on top of what the arrow itself does. The Ether buff does not work on players just dinos.
EtherBuffTorporAddAmount=800
Dedi Storage
Setting this to true will disable the icon and counters from being on the side of the box.
DediDisableLabels=false

Aktualizace: 23. říj. 2022 v 21.14

V4.33
Bug Fixes:
- Fixed Spino being invisible while using stonify.
- Fixed Stove so all the buttons are availablle in the inventory at the same time and disabling cooking meat no longer turns it on and off. Disable meat cookin, disable auto crafting, light fire and make recipe can all be available at the same time.

Raft Upgrade:
- It will now have the option to stop the raft bobbing up and down via the radial menu.
- It will now have a zoomable third person view that is done by simply using the scroll wheel on the mouse. It will remember the last zoom level so it will stay where you left it last. (Doing this made it so first person view is no longer possible. Sorry but I feel it is worth it.)
- Will be able to turn in place while holding Z as long as you are not moving.

Aktualizace: 3. říj. 2022 v 20.21

V4.32.1
Bug Fixes:
- Fixed invisable NPC Vendor and Chibi Vendor.
You may however need to redress them as anything that was equipped before the previous update will have been deleted.

Aktualizace: 2. říj. 2022 v 20.05

V4.32
Bug Fixes:
- Fixed NPC Vendor and Trader so only admins can equip items on them.
- Fixed NPC Vendor and Trader to have the no pull tags for S+ so items can not be pulled from them.
- The Stove now has the make recipe button inside the inventory again. This does however make it so it must be turned on or off externally.
- Custom recipes from the stove, brewing barrel and cauldron stack size was increased. This will not retro-actively change the exsisting vanilla recipes (burger, dixey cup etc.) but all new ones of these will have the larger stack size. The rpe added recipes will get them retro-actively though.
- Fully added the RPE spear as it was not intended to be in the last release and was left in by accident.
- Reworked the banners painting to me much better so you can not fit a larger image on them.
- Fixed the Farmer Beetle and added back in. (It is no longer afraid of the lighting in the mod :)
- Added second paint region to the abberation trees to allow changing the color of the glowy parts.
- Back end code cleanup and optimizations.
- Reworked the Awaken buff. It now has 2 options.
1 - Default. This method makes it so it will take the full amount of time set for the duration to remove up to the amount of torpor set to remove. For dinos with less torpor than set to remove it will adjust to the amount it has instead so it will still take the full amount of time set to remove the torpor.
2 - Pure time based. This method just removes a set amount of torpor every half a second so the creature might wake quicker than the time of the buff depending on the amount of torpor the dino has.
Other drugs will be reworked in future updates to make them more adjustable. (I'm looking at you the OP Ether arrow so be warned.:))
New Weapon:
RPE Spear:
This is not like the regular spear.
- Uses durability. (Does not stack and you only need one like other weapons)
- Can be thrown multiple times. (this uses durability for every throw)
- Can be dyed.
- Crafted in the players inventory and the engram is at level 2.
- Has adjustable damage via INI just like all the other weapons and tools in the mod.
New Structures:
Admin Shield:
This is an admin spawn only structure That can be used for events, keep nosey players out of area while events are being prepared or to block access to an area. Plus I\'m sure you will come up with many other uses as well.
- Can be placed almost anywhere.
- Has multiple dome look options.
- Has adjustable shield radius.
- Has multiple blocking options.
- Buff entry mode. This allows the entry if the player has the needed buff.
- Block wild dino only mode will not block projectiles but will de-aggro any wild dino that touches it. It will also hide the outer dome floating text.
- Can be set to be damageable via the radial wheel.
- Protects against Aberration & Lunar radiation.
- Can generate gravity in Lunar biomes.
- Can be painted.
Admin AC Rock:
It\'s a AC unit but looks like a rock.
- Great for use in event areas so players remain comfortable regardless of the environment.
- Has an adjustable Radius.
- Has variants to match the environment.
- Can be placed virtually anywhere.
- Provides insulation from both heat and cold to a large area.
- No power required.
- Will not incubate eggs.
Re-added Farmer Beetle:
The Farmer Beetle is like a combination of of the S+ Farmer and Item collector but only deals in poop. It runs on a slower cycle than the S+ versions to to help reduce lag. (Cannot be powered by a Tek generator and must use Rare Mushrooms)
- Gathers Poop from the ground.
- Distributes Poop to Compost Bins and Dung Beetles.
- Gathers fertilizer from Compost Bins and Dung Beetles.
- Distributes fertilizer to crop plots.
- Runs on Rare Mushrooms.
- Adjustable range via INI.
- Wears a cool hat.
- Crafted in the RPE Smithy and engram is at level 35.
New INI Options:
Admin Shield:
AdminShieldRespawnDelayInSeconds=3600.0 Min=1.0 Max=43200.0
AdminShieldRegenDelayInSeconds=600.0 Min=1.0 Max=3600.0
AdminShieldHealth=25000.0 Min=100.0 Max=5000000.0
AdminShieldRadiusMultiplier=1.0 Min=0.1 Max=10.0
DisableAdminShieldRadiationProtection=false
Admin AC Rock:
AdminACDefaultRadiusInFoundations=10 Min=1 Max=50
RPE Spear:
SpearBaseDamage=40 Min=1 Max=1000
Awaken Drug:
AwakenUsePureTimeBased=false
Farmer Beetle:
FarmerBeetleSlotCount=200 Min=5 Max =600
FarmerBeetleRangeInFoundations=15 Min=1 Max=100
FarmerBeetleDisableFertilizerDistribution=false
Setting this to true will disable the ability to distribute fertilizer.
FarmerBeetleDisableFertilizerCollection=false
Setting this to true will disable the ability to collect fertilizer.

Aktualizace: 23. srp. 2022 v 18.41

V4.31.1

Removed Farmer Beetle until I can figure out why it is crashing servers.

Aktualizace: 22. srp. 2022 v 19.38

V4.31

Bug Fixes:
- Fix for trees restarting production after a server restart. Also optimized the internal coding to be more efficiant.
- Fixed all forms of NPC\'s allowing the use of an external dermis. It will no longer allow this as it causes issues and a possible crash with the custom ones it comes with.
- Fixed the Z fighting issue with the sink.
- Fixed the issue with the taxidermy stand with the dinopithicus while using Stonify it would not removing the fur properly.
- Renamed some of the options in the taxidermy stand to make it more clear what the option is.
- Small bug fixes.
Taxidermy Additions:
- Added 3 new stand options. Wood beams, Obsidian and Bronze.
- Added 2 new stonifie textures. Copper and Brass
- Added the Dinopithicus to creatures that keep their Fur while stonified.
New Structures:
Egg Incubator:
This is based off of the vanilla egg incubator.
Harness the insulating powers of the otter to incubate your eggs.
- The incubator will hold up to ten eggs at once.
- Keeps the eggs good forever while the incubator is on.
- You can see the stats of the tame in the egg by looking at it in the nest.
- Auto claimes the hatched baby\'s and imprints them to the person who hatched them. (can be disable via INI)
- Paint region 2 and 4 are for the table and the other regions are for the otter.
- Requires Otter Chow to run.
- Does not pick up eggs off the gound they must be placed in the inventory.
- Crafted in the RPE Smithy and the engram is learned at level 60.
(Otter Chow is made in the Stove.)(Cannot be powered by any type of generator and must use Otter Chow to run.)
Farmer Beetle:
The Farmer Beetle is like a combination of of the S+ Farmer and Item collector but only deals in poop. It runs on a slower cycle than the S+ versions to to help reduce lag. (Cannot be powered by a Tek generator and must use Rare Mushrooms)
- Gathers Poop from the ground.
- Distributes Poop to Compost Bins and Dung Beetles.
- Gathers fertilizer from Compost Bins and Dung Beetles.
- Distributes fertilizer to crop plots.
- Runs on Rare Mushrooms.
- Adjustable range via INI.
- Wears a cool hat.
- Crafted in the RPE Smithy and engram is at level 35.
Table Taxidermy:
These are just like there full size counter parts only small so they can sit on a table or shelf.
Banners:
Hanging and wall banners
- Can be painted
- Can be Painted like a canvas.
- Crafted in the Decor Table.
New INI Options:
Farmer Beetle:
FarmerBeetleSlotCount=200 Min=5 Max =600
FarmerBeetleRangeInFoundations=15 Min=1 Max=100
FarmerBeetleDisableFertilizerDistribution=false
Setting this to true will disable the ability to distribute fertilizer.
FarmerBeetleDisableFertilizerCollection=false
Setting this to true will disable the ability to collect fertilizer.
Egg Incubator:
IncubatorAutoTameHatchedBaby=true
Setting this to false will make it so that baby\'s hatched will have to be manually claimed.
IncubatorIncubationMultiplier=2.0 Min=1.0 Max=100.0
This is the speed at which it incubates the eggs at. It is a multiplier of the set incubation rate of the server. (Example you have an incubation rate of 5 and this is set to 2.0 the total incubation rate it does would be 10.)