Arma 3
MGI ADVANCED MODULES
Viser 21-30 af 78 forekomster
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Opdatering: 29. aug. 2021 kl. 1:03

Opdatering: 19. aug. 2021 kl. 1:18

Tweaked, improved some functions

Documentation is updated.

Opdatering: 28. juli 2021 kl. 22:38

Added a "Rearm" module. See this first post:
https://forums.bohemia.net/forums/topic/235487-ai-can-rearm-on-crates-corpses-weapons-vehicles-arsenal/

Opdatering: 11. juni 2021 kl. 16:58

Tweaked MP heal & revive module

Opdatering: 2. juni 2021 kl. 18:18

- Modified dynamic simulation on advanced patrol module (need dynamic simulation enabled [default] )
- tweaked HUD plane for hook down near aircraft carrier (compatible with mods)

Opdatering: 28. maj 2021 kl. 19:02

Deeper SOG prairie Fire integration:
- stick charges /blow doors
- loot in houses
- flags on areas
- breach wires & fences + blow tires

Opdatering: 25. maj 2021 kl. 10:51

S.O.G. Prairie Fire compatible:
- option in civilian life, vehicle traffic modules,
- blast and fire module compatibility on drums, tanks...

fixed unwanted behavior for heal & revive module in multiplayer
tweaked some other modules

Opdatering: 17. maj 2021 kl. 23:20

minor fix for plane respawn

Opdatering: 10. maj 2021 kl. 17:28

Tweaked the respawn vehicles module.

Opdatering: 8. maj 2021 kl. 23:48

Added a compatibility with PRAIRIE FIRE DLC for spawning groups.