ARK: Survival Evolved

ARK: Survival Evolved

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Opdatering: 24. maj 2020 kl. 14:02

General
- Fixed a bug where certain creatures would ignore disable breeding configs
- Added some additional replication when disabling gender on creatures
- Added confirmation before eating to all modded fertilized eggs
- Updated Prevent Colorization Regions on several creatures (not allowing colors on unused regions)

Jug Bug
- Removed level 1 restriction
- Existing tamed level 1 jug bugs will reroll themselves into higher levels based on server difficulty as if they were tamed at the top 50% of level ranges (75-150 on difficulty 5, so would roll to 112-225). Wild will reroll into a random wild level.
- Updated Color Sets for all 3 jug bug types with some of the new colors in the 57-100 range
- New ini config color set options for limited natural colors
- Now has gender by default
- Ini config to enable breeding

Glowbug
- Removed level 1 restriction
- Existing tamed level 1 Glowbugs will reroll themselves into higher levels based on server difficulty as if they were tamed at the top 50% of level ranges (75-150 on difficulty 5, so would roll to 112-225). Wild will reroll into a random wild level.
- Now has gender by default
- Ini config to enable breeding

Cnidaria
- Added option to toggle emitted light intensity on radial wheel.
- Cnidaria now change light color immediately when having their natural colors changed via items or admin commands (note this does not apply to event candies as it is only a visual effect)
- Updated color set with some new colors in the 57-100 range
- Optional config to limit colors to the vanilla colorset

Deathworm
- Wild is now unable to grab ridden creatures by default - separate ini configs to enable, or disable for tamed

Ammonite
- Now has floating HUD text when using camo AoE

Eurypterid
- Now unbreedable by default like the other invertebrates - Ini Config “Disable Breeding” changed to “Enable Breeding”

Leedsichthys
- Fixed an exploit involving trapping certain creatures
- Added base setup for egg dart compatibility with Extra QoL Items

Opdatering: 3. maj 2020 kl. 10:46

General
- Re-added Linux files to the mod to prevent issues with Mac/OSX users (as Linux uses the Windows files but Mac uses the Linux ones). Beta version will not include linux files to speed up testing time.
- Added color set ini config to all creatures to allow directly adding Genesis biome colors on creatures. Works on all maps regardless.

Meganeura
- Now gendered by default. Wild Meganeura DO NOT receive mate boost - the actual modifiers are 1.0 so they do not gain any additional damage or resistance. Tamed does however.
- Now breedable with ini config due to complaints. Disabled by default.
- Meganeura that have just been tamed will disable the buzzing sound by default (can be enabled again as usual)

Jug Bug
- Removed combat music playing when aggro’d by a wild jug bug

Leedsichthys
- Now immune to salmon bleed buff due to vanilla still having the oxygen drain part breaking water dinos

Cnidaria
- Moved stun buff dismount drag weight max from 400 to 300 (will not dismount player from dinos at 300 or above drag weight)

Reaper Queen
- Fixed a bug that occurred when unintentionally dropping a player due to terrain/nearby structures

Deathworm
- Slightly reduced Aberrant Deathworm spawns on Aberration

Nameless
- Fixed being able to harvest venom from babies when config enabled

Mod Communication
- Added aberrant conversion compatibility for the Extra QoL Items mod

Opdatering: 16. apr. 2020 kl. 2:02

General
- Fixed bug with chibis not dropping during events due to changes with the ActiveEvent system

Cnidaria
- Added Chibi Cnidaria

Glowbug
- Added Chibi Glowbug
- Can now be carried by certain creatures (Skiff, ect.)

Jug Bug
- Can now be carried by certain creatures (Skiff, ect.)

Reaper Queen
- Fixed another small level randomization bug

Opdatering: 7. apr. 2020 kl. 18:05

General
- Removed some unnecessary variable serialization

Nameless
- Massive rework of mechanics. Too many changes to fully list in the patch notes. Secondary rework coming in the future, this is mostly to get them stable. (Special thanks to Eclipse for helping with testing)
- Now breedable (disabled by default)
- Fixed a bunch of bugs

Jug Bug
- Added chibi of oil variant to oil/water jug bug event lootset
- Added chibi of element variant to element jug bug event lootset

Ammonite
- Made AoE camo buff persistent through restarts to avoid situations where dinos are being targeted before the buff can properly be reapplied
- Increased base movement speed
- Moved kibble preference up to Regular
- Increased mesh bounds scaling

Reaper Queen
- Fixed some issues with the randomized level on baby reapers spawned from tamed queens (special thanks to Lethal!)
- Fix for clone tag not being removed on reapers spawned from cloned queens

Seeker
- Fix for weird behavior when hitting water surface
- Added small extra tag onto chibi seeker to easily tell the difference between the mod and vanilla version

Jug Bug
- Increased base cloning cost of Element Jug Bugs

(This update is earlier than planned due to some unforeseen issues involving some removed event assets)

Opdatering: 9. mar. 2020 kl. 15:28

General
- More converter updates to keep a few other variables (special thanks to NajKrid and Lethal)
- Fixed a bug with item generation creatures

Ammonite
- Added Rare Salmon tag to Ammonite Buff Immunity removal (should fix the rare lunar x-salmon not getting camo buff)
- Added Parakeet Fish School (aka Microbe Swarm) to Ammonite Prevent Targeting array

Reaper Queen
- Fixed bug that caused the non-temporary buff config to be ignored when false
- Fixed bug resulting in baby reapers spawned from tamed queens not being picked up by Dino Storage NAT

Meganeura
- Changed default movement mode so it stops flying constantly on restarts

Eurypterid
- Changed blood color to blue to match closest known relatives

Opdatering: 22. feb. 2020 kl. 14:04

Seeker
- Pressing G will now toggle auto-hovering when falling (glider functions still work but will not hover)
- Fix for blocking R key inputs when riding dinos (this also allows players to throw seekers off their shoulder while riding a dino using R)

Reaper Queen
- Players are now immune to fall damage for 5 seconds after being impregnated by wild reaper queens (to avoid situations involving instant-death from taking damage right after having health reduced to 1)
- Event colors on the color set config are temporarily disabled (standard non-event color sets are fine) as preparation for possible removal with an update on the 25th

Opdatering: 11. feb. 2020 kl. 9:46

Glowbug
- Added proper colorization for all regions
- Edited color set as a result of new colorization changes
- Glowbugs can now be dyed! Feeding them a vanilla Dye coloring will change their colors for region 5 and blend with their natural emissive coloration. Using Soap from their inventory will remove the dye color.
- Existing glowbugs will have already generated random colors on region 5 - using Soap will change that region to the new default. Results may vary.
- Config to disable new colorization changes.
- Added levelup animation
- Fix for landing issues

Cnidaria
- Adjusted biotoxin generation rate
- Biotoxin generation rate now based on random scale (larger jellies = more biotoxin)
- Cnidaria light color is now the same color as the body (region 3)

Eurypterid
- Updated aberrant emissive map! Now with more glow.
- Updated color set
- New separate color set for aberrant euryp
- Fixed bug with torpid idle animation not playing properly

Reaper Queen
- Fixed stat rollover on babies from abnormally high leveled queens (caps at 254 per stat, does not lose levels when capped)
- Added config option to have a chance to get more reaper queens from tamed ones when using the non-temporary buff config, rather than only getting reaper kings. Disabled by default and uses separate odds config.

Jug Bug
- Fix for Wild Jug Bugs being unable to explode
- Extremely minor improvements to Oil & Element Jug Bug materials (fixed missing detail normal map)

Ammonite
- Ammonites using their camo ability will now forcibly remove buff immunity from nearby allied coel, salmon, piranha, and trilobites, due to these creatures not being protected by the camo ability as a result of the buff prevention. To prevent mod conflicts, ONLY these creatures are affected.

Seeker
- Fixed bug with glider buff persistence on restarts

Deathworm
- Alpha Deathworm kills will now count for chibi XP

Opdatering: 30. jan. 2020 kl. 15:25

General
- Updated Mod Conversion Class and moved class loading to CCA for better performance
- Added config to disable the option to convert forcetamed/ect. vanilla versions of creatures into the modded NU version
- Updated converter script with some more variable retention (thanks Lethal!)
- All creatures that are considered “unbreedable” (excluding Nameless and Deathworms for the time being, due to underground mechanics) now have the proper flags to come out as babies when bred via the S+ Mutator (or anything similar) rather than full sized adults. They are still genderless and unbreedable by default, this is merely a compatibility fix.
- Added Chibis of the Deathworm, Nameless, Seeker, and Jug Bug. Chibis will rarely drop from the normal version of creatures if any event is active, and can be forced to drop outside events (or disabled) through config.

Deathworm
- Added additional checks to prevent trap buff from being reapplied in some situations
- Fix for iceworm costume resetting Aberrant deathworm materials to normal
- Slightly reduced movement speed
- Tamed Deathworms can now only grab wild dinos (not players/tames) on PvE servers (use DeathwormTamedGrabWildOnly=True for “PvE” servers that use PvP settings)

Jug Bug
- Changed display of current resource from vanilla x/200 to a percentage and shown amount of items / max
- Fixed unable to attack when full resources and AI special attack disabled

Reaper Queen
- Slightly reduced base damage from torpor needles (damage/torpor ratio remains the same)

Leedsichthys
- Fixed debug options showing up regardless of config
- Slightly reduced base health
- Slightly reduced alpha damage vs rafts

Nameless
- Added support for Mod Conversion Class
- Added config to adjust Nameless Venom drop odds

Opdatering: 24. jan. 2020 kl. 20:02

General
- Small texture modifications in an attempt to reduce mod file size
- Added ini config to add “extra” Aberrant creatures to Aberration (and Valguero) spawners, rather than needing to manually enter them all into the vanilla spawn addition config.
- Fixed Alpha conversion buff not respecting prevent remap configs

Leedsichthys
- Added to the mod!
- A large amount of configs relating to raft targeting have been added to the ini configs page. Includes targeting range, alpha-specific, motorboat-specific, and more. Alpha Leedsichthys is included in this mod for the purpose of configuration and is not tameable.
- Non-standard taming method: Wild Leedsichthys will occasionally have an egg carried with them (visible in their mouths). KO the Leedsichthys and access its inventory to remove the egg, then raise your own. (Egg will have the same stats as the parent)
- Once tamed, Leedsichthys can transport up to 5 dinos by storing them inside its mouth. Dinos are stored as data similar to how cryopods/fish baskets work and as a result cannot be damaged or interacted with while stored. Several HUD icons will appear on the Leedsichthys to show the visible slots and the total drag weight limit.
- Both wild and tamed dinos can be carried, but for tamed dinos only those in the same tribe to prevent abuse.
- Controls: Right click to carry, Ctrl to select which slot is active, R to release dino in currently selected slot, X to show/hide HUD additions, Spacebar when close to surface to breach (will scare away smaller aquatic dinos)
- Saddle/Platform saddle will be added later on (currently delayed due to lack of mesh)
- Special thanks to Lethal (Dino Storage author) for the helpful suggestions relating to dino data!

Deathworm
- Adjusted third person camera view
- Added Aberrant version (not naturally spawning unless related config enabled)
- Fixed small visual bug when dismounting underground (again)
- Removed Scorched Earth requirement from related engrams
- Fix for Alpha Deathworm popping up too fast
- Fix for unintended low food consumption multiplier while underground
- Fixed small audio bug with trap
- Setup mod/vanilla conversion

Reaper Queen
- Added config to scale baby experience by server difficulty rather than a static maximum +75 levels

Cnidaria
- Adjustments to aberrant emissive map
- Fixed bug with movement speed modifiers still applying after stun buff deactivated

Eurypterid
- Fixed aberrant not spawning aberrant eggs

Ammonite
- Minor fixes for prevent aggro config

Seeker
- Switched surface fix method to changing a variable rather than conversion

Nameless
- Switched surface fix method to changing a variable rather than conversion

Jug Bug
- Misc adjustments

Opdatering: 5. jan. 2020 kl. 7:50

General
- Fixed bug with converter options not appearing

Ammonite
- Fixed some of the swimming animation & rotation issues
- Added baby bone modifiers
- Changed drag weight to 75
- Added config for neutrality towards players (rather than fleeing and causing everything nearby to aggro)
- Added ini config for item generation interval / item generation requiring wandering
- Switched camo buff from overlap to octree due to sheep/raptors lacking proper collision settings and not receiving the buff as a result.
- Changed water height for valid camo buff application on players
- Fix for accidentally unhiding camo buff timer

Cnidaria
- Added ini config for using vanilla stun buff rather than modded
- Added ini config for neutrality towards players
- Added ini config for item generation interval / item generation requiring wandering

Eurypterid
- Added ini config for item generation interval / item generation requiring wandering
- Added baby bone modifiers

Deathworm
- Fix for random vanilla alpha deathworm spawns on SE due to world settings (will autoconvert on spawn - config to disable)
- Wild Deathworms will now lose interest in War Drums that haven’t recently been played in the last 30 seconds
- Will lose interest faster if attacked by players or tamed dinos - the more damage they take, the faster they lose interest in the drums

Seeker
- Fixed tamed AI doing nothing (again)
- Minor fix for some buff prevention on Surface variant
- Added baby bone modifiers
- Added converter buff for surface vanilla version

Glowbug
- Fixed wild Glowbugs fleeing from any nearby corpses