Arma 3
AZM Admin Tool
Se afișează 1-10 din 39 intrări
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Actualizare: 12 iul. 2024 @ 11:57

Fix typos

+ added tooltips on console buttons
+ added parameters to console remote exec to handle code execution on non player units (fancy way to say AI <3 )




Known issues:
- In exile servers CBA keybinds arent working for Functions keys (F1...F...F12)


- Removed Herobrine

Actualizare: 3 febr. 2023 @ 14:48

Fix typos

+ Introduced a simple vehicle spawner (EXPERIMENTAL)
+ Rewritten the zeus module to work better in multiplayer (can still cause some issues with ZEN mod or similar, these issues are not related to me)



*General code optimization

Known issues:
- In exile servers CBA keybinds arent working for Functions keys (F1...F...F12)


- Removed Herobrine

Actualizare: 22 ian. 2023 @ 14:03

The loading issue should be fixed let me know <3

Actualizare: 10 ian. 2023 @ 11:58

Fix typos
Fix translations

+ Added a button in ESC menu to open the panel (future update will add the option to toggle this feature)
+ Added ace arsenal action (only works if ace mod is loaded)

*General code optimization

Known issues:
- In exile servers CBA keybinds arent working for Functions keys (F1...F...F12)

Actualizare: 6 ian. 2023 @ 14:49

Updated actions to accomodate servers with CfgRemoteExec
check the updated description of the mod for the instructions

Actualizare: 3 ian. 2023 @ 16:00

Major refactoring of the code base
Highly optimized
Now the mod used CBA_A3 to handle keybinds.

!!IMPORTANT!!!
I lost the original sign key of the mod so i had to create a new one,
Remember to update your server keys (key is inclued in the mod folder)



Dont esistate to contact me if you encounter any problems

Apologises for my absence but i started a new job that got me full time. Happy new Year.

Actualizare: 4 apr. 2021 @ 12:01

Actualizare: 7 febr. 2021 @ 11:09

Bug fix IMPORTANT PLEASE UPDATE

Actualizare: 15 iun. 2020 @ 17:33

New action: Attachto
with this option now you can move objects in the map by attaching them to yourself

Actualizare: 10 iun. 2020 @ 5:26

Map markers optimization

Some edits for a future update