Sid Meier's Civilization VI

Sid Meier's Civilization VI

Detailed Worlds 2.12
Viser 1-10 af 11 forekomster
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Opdatering: 17. mar. 2019 kl. 18:27

- Fix for crash when combined with mods that alter the percentage of coastal lowlands

Opdatering: 13. mar. 2019 kl. 16:44

Tuned coastal lowlands evaluation
- Tests 2 tile range to determine plot elevation
- Archipelago map targets fewer lowland tiles than continental maps

Opdatering: 12. mar. 2019 kl. 17:18

* Better Volcano Placement (possible bug in original Firaxis code fixed)
Volcanoes now not allowed within 2 tiles of an existing volcano.
Volcanoes not allowed adjacent to more than 3 existing mountain tiles.

* Floodplains updated to add "old" style flood plains to all desert rivers
The "old" style flood plains provide yield bonus but will not flood.
Only allowed on flat desert without a "new" style flood plain.
No visible difference from flood plains that flood, surprise!

* Increased number of coastal lowlands
Base game limited to 35% of potential lowlands, increased to 50%. This is, realistically, about 15% of the total coast compared to roughly 10% before based on restrictions for while tiles can potentially be lowland in the first place. No hills, not adjacent to mountains, not adjacent to natural wonders, not adjacent to lakes and not already a flood plain.

Opdatering: 22. feb. 2019 kl. 15:23

- Possible Linux Fix (Need confirmation)
- Mountain/Hill fix for continent boundaries

Opdatering: 21. feb. 2019 kl. 20:31

Reverted until I can look into why others are crashing

Opdatering: 21. feb. 2019 kl. 17:24

- Corrected number of total mountains on maps to compensate for the new GS mountain ranges on continent boundaries

- Possible Linux fix (all lowercase filenames)

Opdatering: 19. feb. 2019 kl. 18:45

- Fixed Pangaea generation's ugly pole regions
- Cleaned up detail pass, better waterway construction
- Added check to reduce frequency of unpleasant continent shapes
- Added more variance to desert & plain placement
- Softened effect of mountains on continent boundary in deserts
- Added feature to adjust desert region size on hot maps

Opdatering: 17. feb. 2019 kl. 10:46

Major fix to resolve issue with changes to the load order implimented by Firaxis with Gatering Storm!
- Terrain changes now actually work
- Feature changes now actually work
- River & Lake changes now actually work
- Volcano fix now actually works (but still needs improvement)

Opdatering: 17. feb. 2019 kl. 5:42

- Reduced island frequency on Mixed Continents maps
- Increased forest & rain forest amounts
- Added check to prevent volcanoes spawning next to another volcano

Opdatering: 16. feb. 2019 kl. 7:04

Quick fix for Pangaea crash