DayZ
Radiation Zone
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Actualización: 12 MAR 2019 a las 2:10 p. m.

Radiation Zone - REWORKED

Hi all, I am here with a big update of this mod. I have been working on it all week and almost everything was changed.

CHANGED

  • Radiation zone are now fixed on new item in game "radioactive barrel". You suffer damage only when is barrel opened
  • You can even set this item as a lootable if you add code into your file "types.xml". Default radius of radiation is set to 60m
  • Status bar of radiation was changed. Progress bar is colorized and now only measures yours received radiation dose. When you reach 100% you get radiation disease
  • Shield icon is now used for indication of your armor. When you have 100% armor then icon is colorized to green color
  • Without 100% armor your gear getting damage too
  • No items restriction on spawned loot in dead bodies anymore. Loot is spawned in a radioactive barrel too
  • Parameter of strength radiation is now obsolete
  • Tweaked stability of mod

ADDED

  • Added option to set up min and max spawned dead bodies in a radiation zones via config „RadiationConfigFile.txt“
  • Added option to set up possibility of deactivation of fixed radiation zones via config „RadiationConfigFile.txt“. Default value is false


SERVER INSTALATION

Adjustment of config „RadiationConfigFile.txt“ is optional but highly recommended.

This is a new template of setting radiation zone if a file „RadiationConfigFile.txt“

<RadiationZone> <FirstCorner>2504;1211</FirstCorner> //first corner of location to set up a random radiation zone <SecondCorner>2863;1292</SecondCorner> //second corner of location to set up a random radiation zone <MinRadius>100</MinRadius> //minimal radius of radiation zone <MaxRadius>200</MaxRadius> //maximal radius of Radiation zone, can be equal to MinRadius <Count>2</Count> //count of Radiation Zone
<Deactivation>0</Deactivation>
//Posibility to deactivate radiation zone 0 - false, 1 - true
<Soldiers>2;8</Soldiers>
//spawning dead soldier bodies with loot - min;max (max value is 10) </RadiationZone>

If you wish to set up "radioactive barrel" as lootable, you have to add this code below into your file "types.xml":

<type name="alp_Barrel_Yellow"> <nominal>20</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/> <category name="tools"/> <tag name="floor"/> <usage name="Military"/> <value name="Tier4"/> </type>

Actualización: 4 MAR 2019 a las 1:09 p. m.

HOTFIX
  • fixed error message in log

CHANGED
  • Geiger counter are now switchable

Actualización: 3 MAR 2019 a las 2:01 a. m.

HOTFIX
  • tweaked code to avoid server crash
ADDED
  • added sound notification when you are in radiation zone without 100 % shield (pain sound effect)
  • added bonus loot via dead body soldier. They will be spawned close to epicenter, if it is set this option in config „RadiationConfigFile.txt“.
  • added new config file „RadiationBonusLoot.txt“ for setting loot table.
CHANGED
  • slightly increased self-renewal of radiation shield. Still is recommended use anti-radiation tablets for recover radiation shield
  • shield icon is colorized to green when is your shield on 100%
  • added random bleeding from your head when you have radiation disease
SERVER INSTALATION
  1. Copy config file „RadiationBonusLoot.txt“ into folder „RadiationZone“ which is placed in your server profile folder.
  2. In a config file „RadiationConfigFile.txt“ were added parameters „<Soldiers>4</Soldiers>“ for setting spawning dead body soldiers close to epicenter of radiation zone. You can set up count of dead soldiers from 0 to 10. If you leave this option unset default value is 0.
<RadiationZone> <FirstCorner>1400;13500</FirstCorner> <SecondCorner>1990;14500</SecondCorner> <MinRadius>300</MinRadius> <MaxRadius>600</MaxRadius> <Count>3</Count> <Strength>0.5</Strength> <Soldiers>4</Soldiers> </RadiationZone>

Known issues
  • collision of items in dead body soldier. I have to limit two items on every cargo.

Actualización: 25 FEB 2019 a las 2:19 p. m.

HOTFIX
  • fixed reported bug with method "Consume"
CHANGED
  • tablets for cure radiation disease lowers your radiation status bar. Natural lowering radiation is extremly low now.

Actualización: 25 FEB 2019 a las 8:44 a. m.

HOTFIX
  • fixed reported bug with method "ProcessNutritions"

Actualización: 24 FEB 2019 a las 2:48 p. m.

HOTFIX

Default nbc suits is not repairable, so I have to temporally disabled damaging nbc suits in radiation zone.

Actualización: 24 FEB 2019 a las 12:38 p. m.

HOTFIX

I am sorry for this quick update. I hope that this version solves server crash with method "Consume".

Actualización: 24 FEB 2019 a las 9:35 a. m.

HOTFIX
  • fixed bug with server crash
ADDED
  • added damaging radiation suits in radiation area
  • added new Geiger counter and improving its sounds
  • added tablets for cure radiation disease
  • added option to set up a strength of a radiation zone in config file „RadiationConfigFile.txt“
CHANGED
  • progress bar of radiation level is shown only with dosimeter
SERVER INSTALATION
  1. In a config file „RadiationConfigFile.txt“ were added parameters for strength of radiation „<Strength>0.5</Strength>“. You can set up strength of radiation as you like (from 0 to 1). If you leave this option unset default value is 0,5. Lower value means lower radiation.
  2. Paste the code below into your types.xml
<type name="alp_radboxtablets"> <nominal>40</nominal> <lifetime>2700</lifetime> <restock>0</restock> <min>20</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="tools"/> <tag name="shelves"/> <usage name="Town"/> <usage name="Village"/> <usage name="Medic"/> </type> <type name="alp_geiger_counter"> <nominal>40</nominal> <lifetime>2700</lifetime> <restock>0</restock> <min>20</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="tools"/> <usage name="Industrial"/> <usage name="Town"/> <usage name="Village"/> <value name="Military"/> </type>

Credits
Model of Geiger counter was created by Sumrak ...thank you;)

Actualización: 21 FEB 2019 a las 1:38 p. m.

HOTFIX
  • fixed bug with reading config file
  • fixed bug with server crash
  • tweaked length of time in radiation zone with full radiation suit

Actualización: 20 FEB 2019 a las 12:45 p. m.

HOTFIX
  • fixed bug with reading config file (bug was found by Kasjo ...thanks)