Cities: Skylines

Cities: Skylines

TM:PE 11.9.1.0 STABLE (Traffic Manager: President Edition)
Se afișează 41-48 din 48 intrări
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Actualizare: 21 mai 2019 @ 11:26

Version 10.20:

- Updated for game version 1.12.0-f5
- Updated Korean translation (thanks Twotoolus-FLY-LShst) (#294)
- Updated French translation (thanks PierreTSE) (#311)

Actualizare: 20 apr. 2019 @ 12:29

Version 10.19:

- Bugfix: Mod options overlapping issue (#250, #266).
- Added: Japanese language (thanks mashitaro) (#258).
- Update: Chinese language (thanks Emphasia) (#285, #286).
- Update: "Vanilla Trees Remover" as incompatible mod (it breaks mod options screen) (#271, #290).
- Update: Moved "Delete" step button on timed traffic lights (#283, #285).
- Update: Mod incompatibility checker can now be disabled, or skip disabled mods (#264, #284, #286).

Actualizare: 28 mart. 2019 @ 16:39

Version 10.18:

- Bugfix: Parking AI: Cars do not spawn at outside connections (#245)
- Bugfix: Trams perform turns on red (#248)
- Update: Service Radius Adjuster mod by Egi removed from incompatible mods list (#255)

Actualizare: 24 mart. 2019 @ 11:48

Version 10.17:

- Introduced new versioning scheme (10.17 instead of 1.10.17)
- Synchronized code and version with labs/stable version
- Updated russian translation (thanks to @vitalii201 for translating) (#207)
- Updated list of incompatible mods (#115)
- Removed stable version from list of incompatible mods (#168)
- Turn-on-red can now be toggled for unpreferred turns between one-ways
- Improved train behavior at shunts: Trains now prefer to stay on their track (#230)
- Fixed and optimized lane selection for u-turns and at dead ends (#101)
- Parking AI: Improved public transport (PT) usage patterns, mixed car/PT paths are now possible (#218)
- Bugfix: Parking AI: Tourist cars despawn because they assume they are at an outside connection (#218)
- Bugfix: Parking AI: Return path calculation did not accept beautification segments (#218)
- Bugfix: Parking AI: Cars/Citizens waiting for a path might jump around (#218)
- Bugfix: Vanilla lane randomization does not work as intended at highway transitions (#112)
- Bugfix: Vehicles change lanes at tollbooths (#225)
- Bugfix: Path-finding: Array index is out of range due to a race condition (#221)
- Bugfix: Citizen not found errors when using walking tours (#219)
- Bugfix: Timed light indicator only visible when any timed light node is selected (#222)

Actualizare: 24 febr. 2019 @ 12:13

1.10.16, 24/02/2019

  • Gameplay: Fixed problem with vehicle despawn after road upgrade/remove (thanks @pcfantasy for implementation suggestion)(#86, #101)
  • Gameplay: Fixed problem with vehicles unable to choose lane when u-turn at dead-end (thanks @pcfantasy for implementation and @aubergine10 for neccesary tests)(#101)
  • Gameplay: Fixed problem when user couldn't change state of 'Turn on Red' while enabled_by_default option not selected (thanks @Sp3ctre18 for bug confirmation) (#102)
  • Gameplay: Added missing logic for noise density calculations (thanks to @pcfantasy for fix) (#66)
  • UI: New icons for empty and remove_priority_sign settings (thanks @aubergine10 for those icons) (#75, #77)
  • Other: Greatly improved incompatible mod scanner, added dialog to list and unsubscribe incompatible mods (#91)
  • Other: Changed mod name in Content Manager to __TM:PE__
  • Other: Discord server was set up by @FireController1847 - link in mod description
  • Other: Fixed 'silent error' inside log related with "Esc key handler" (#92)
  • Contribution: Added project building instructions and PR review

Actualizare: 10 febr. 2019 @ 10:54

  • hotfix load/save settings

Actualizare: 10 febr. 2019 @ 5:11

1.10.15, 10/02/2019

  • Enhancement: Now you can use Escape key to close Traffic Manager without returning to Pause Menu (thanks to @aubergine10 for suggestion) (#16)
  • Gameplay: Updated pathfinding with missing vanilla logic
  • Gameplay: Tweaked values in CargoTruckAI path finding (thanks to @pcfantasy for improvement suggestion)
  • Gameplay: Tweaked speed multiplier of reckless drivers to get more realistic speed range (thanks to @aubergine10 for suggestion) (#23)
  • UI: New icons for cargo and passenger train restriction (thanks to @aubergine10) (#17)
  • Translations: Simplified Chinese translation updated (thanks to @Emphasia for translating)
  • Other: Added notification if user is still subscribed to old original TM:PE
  • [Experimental feature] Turn on red (thanks to @FireController1847 for implementation and to @pcfantasy for source code base)

Actualizare: 27 ian. 2019 @ 15:32

Version 1.10.14 (27/01/2019):

  • Updated Polish translation
  • Updated Korean translation (thanks to @Toothless FLY [ROK]LSh.st for translating)
  • Fixed Mod Options layout (text label overlaps slider control if too wide)

Fixed in original version - invisible in changelog
- Bugfix: Added missing Car AI type (postVanAI) - now post vans and post trucks are assigned to service vehicles group
- Bugfix: Vehicles doesn't stop when driving through toll booth - fixes toll booth income too
- Bugfix: Cargo Airport doesn't work (Cargo planes not spawning and not arriving)