Cities: Skylines

Cities: Skylines

TM:PE 11.9.1.0 STABLE (Traffic Manager: President Edition)
Showing 11-20 of 48 entries
< 1  2  3  4  5 >
Update: Oct 10, 2022 @ 12:11pm

TM:PE v.11.7.1.1

New:
- Dead-end lane connections
- Reset lane arrows when the user delete lane connections from selected node

Fixed:
- Cargo Trucks ignoring vehicle restrictions
- Parking AI - "thinking about a parking spot" near pedestrian streets
- Parking AI confused in large parking lots

Updated:
- Show DLC icon near the option if the feature requires DLC mechanics to work (previously the option was invisible without DLC)
- Translation update - Chinese Simplified, French, Indonesian, Korean, Slovak, Spanish, Thai

Update: Sep 21, 2022 @ 3:06pm

TM:PE 11.7.0.1

New
- Remove all lane connections (Options -> Maintenance)

Fixed:
- Train Vehicle Restrictions disabled

Update: Sep 14, 2022 @ 8:15am

TM:PE 11.7.0.0

New:
- Compatibility patch for the game update 1.15.0-f5

Update: Aug 11, 2022 @ 9:07am

TM:PE 11.6.6.3

New:
- Lightweight highway merging rules
- Allow buses and taxi to use Old Town districts (optional)
- Notify the user in case of errors while loading savegame data

Fixed:
- Lane connections save/restore issues
- Broken detection of hovered element
- After loading savegame settings are not loaded immediately
- Lane connections not removed from upgraded segments causing pathfinding issues and despawn of vehicles approaching new segment
- Infinite loop while traversing segments of node (mostly train tracks and CSUR roads)
- DLS incorrectly calculate 'max unsafe speed difference'
- Improved pedestrian crossing gap calculations (very wide roads, with 10+ lanes)
- Incorrectly rendered lane connections
- Trams/Trains get blocked by their own trailer when altering junction settings
- Redundant transitions at intersections with mixed rail/road vehicle lanes
- Possible InvalidOperationException error while saving lane connection data
- NullReferenceException after exit to the main menu or reloading the savegame

Updated:
- Separate road and track lane routing
- UnifiedUI library update to the latest version

Update: Jun 2, 2022 @ 2:05pm

TM:PE 11.6.5.3

New:
- Directional lane connectors
- Disable Despawn feature now has vehicle-type filters
- Timed Traffic Lights now available in Map and Scenario editors
- Overlays mod option to show default speed when overriding segment/lane speeds
- Chinese road sign theme
- Vietnamese Translation
Mod related:
- API: Mods can now use TMPE.API.dll alone, without referencing TrafficManager.dll
- API: Api update: TrafficLights/JunctionRestrictions, Road sign theme, extended LaneEndTransitionGroup
- Compatible: Reversible Tram AI full compatibility
- Compatible: Supply Chain Coloring workshop version only
- Compatible: Transfer Broker BETA workshop version only
Fixed:
- Parking AI: Residents ignoring Electric Cars district policy
- Asset Editor crash when saving asset with no segments
- Trams unable to turn due to lane arrows
- UI windows/overlays not consuming mouse events
- DLS slider value incorrectly saved/loaded under certain conditions
Updated:
- Use game-defined elevation keymapping to select under/over-ground views
- Multiple icons updated, fallback theme, etc.
- Translations update

Update: Feb 10, 2022 @ 11:40am

TM:PE 11.6.4-hotfix-8

- fixed: Allow vehicles to use vehicle-restricted lane when spawning/delivering cargo
- mod: Marked all mods created by Chaos/Holy Water (same person) as incompatible

Update: Feb 6, 2022 @ 12:15pm

TM:PE 11.6.4-hotfix-7:

- Fixed: Default netinfo speed should only consider customisable lanes #1346 #1362
- Fixed: Speed constant for MPH conversion wrong #1364 #1363 #988
- Removed: Obsolete speed constants code #1367 #1364 #1363

Update: Feb 5, 2022 @ 2:25pm

TM:PE 11.6.4-hotfix-6

- incompatible: All versions of Cities Skylines Multiplayer (CSM) #1360 #1359 (aubergine18)
- fixed: Missing lane connectors on CSUR and similar networks #1355 #1357 (krzychu124)
- updated: Internal changes to `CheckboxOption` code #1301 #1299 #1279 (aubergine18)

Update: Feb 2, 2022 @ 4:02pm

TM:PE 11.6.4-hotfix-5

- revised the warning dialog about vehicles being despawned due to pathfinder update #1347 (aubergine18)
- minor changes to logging and checking for errors #1345, #1348, #1350

Update: Feb 1, 2022 @ 3:13pm

TM:PE 11.6.4-hotfix-4

- new Filtered despawn tools in Maintenance options tab by @aubergine10 in #1341
- new: Ability to despawn specific vehicle categories when pathfinder is updated by @aubergine10 in #1343
- fixed: Aircraft stuck at taxiway junction by @krzychu124 in #1338, #1329
- fixed: Aircraft taking off from taxiways by @krzychu124 in #1338, #1327
- fixed: Unable to edit underground nodes in Traffic info view, modify how info views affect TM:PE by @aubergine10 in #1333
- updated: TM:PE toolbar closes in non-applicable info views by @aubergine10 in #1333
- updated: What's new in 11.6.4.4? by @aubergine10 in #1339