Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

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Update: Mar 2 @ 1:25pm

-Enabled Wingman

Update: Mar 2 @ 10:39am

-Added support for Wingman
-Fixed missing "radar names"

Update: Dec 31, 2017 @ 2:08pm

-Made vents more spammable, AWP bodyshots now do 63% more damage (thanks DonHaci!)
-Fixed an issue where certain props could become invisible
-Fixed a broken DM spawn (thanks Vaya!)
-Fixed innaccurate collision models on certain props (thanks Memoglobin!)
-Fixed an issue where players could be killed by T spawn Truck
-Fixed an issue with guns sticking through boxes in CT spawn
-Fixed a potential "stuck" spot in Squeaky. (Thanks AREDONE^)
-Fixed an issue where player feet were visible under site cover at B (thanks PleaseScanHere!)
-Fixed multiple unintended pixel-gaps (thanks Joaokaka1998!)

Update: Jun 20, 2017 @ 6:53am

-Significantly reduced damage from "Bodyy" wallbang and equalized damage for both sides
-Added collisions to lights at A site allowing for ninja plays (thanks Penguin_Powah!)
-Fixed incorrect footstep sounds in several locations (thanks 1stFuriosa!)
-New .nav mesh addressing several minor changes

Update: Mar 21, 2017 @ 1:21am

-Fixed wallbanging through vents (thanks Jeanpiaire!)

Update: Mar 19, 2017 @ 5:23pm

-Increased volume of vent breaking
-Added different sound for opening squeaky

Update: Mar 6, 2017 @ 5:16pm

-Added proper gibs to vent model.

Update: Mar 6, 2017 @ 2:56pm

-Adjusted vents to fix a rare bug on 128-tick servers

Update: Feb 22, 2017 @ 9:01am

-Optimizations
-Fixed visible nodraw texture (thanks Grillus!)
-Fixed inaccurate surface sounds (thanks Joaokaka!)
-Fixed a bomb-stuck spot (thanks Devtr0n!)
-Fixed a clipping issue on B site (thanks JimWood!)
-Fixed an issue where guns could get lost in T-Spawn (thanks ScrunKCS!)
-Fixed a lighting issue in squeaky (thanks Anonym1_1!)

Update: Jan 18, 2017 @ 3:12pm