Stellaris

Stellaris

Expanded Megastructures and Technology
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Update: May 17 @ 11:31pm

1.7
Updated for 4.0

Additions:
- New icons for some fallen empire sensors
- Fauna and Bio-Ship versions of various ship components

Tweaks:
- Ranged of Miniaturized Arc Emitter increased to match Cloud Lightning

Removals:
- Removed changes to Xeno-Compatability
- Removed new habitat districts

Bug Fixes:
- Fixed incorrect requirements for the Synthetic Lifeforms tech

Update: Jan 8 @ 7:50am

Update: Dec 4, 2024 @ 8:35pm

Update: Nov 2, 2024 @ 7:10pm

1.6.5
Updated to 3.14
Additions:
- Genetic Opener gives +2.5 assembly from clone vats
- Adaptability Finisher now effects Habitat and Ring World designations
- Enigmatic Encoder gives +5% Evasion
- Three new techs that increase space fauna damage
- New repeatable techs for space fauna weapons

Tweaks:
- Mark of the Whisperers gives +1 disengagement opportunity instead of +5% disengagement chance
- Advanced rare resource techs also increases rare resources from miners by 100%
- Buffed End of the Cycle modifier
- Cloning Techs give +5% habitability

Removals:
- Removed advanced tiyanki and void cloud weapon techs

Update: Sep 13, 2024 @ 2:43pm

Update: Jun 23, 2024 @ 4:10pm

Update: May 29, 2024 @ 6:21am

Update: May 26, 2024 @ 1:52pm

Update: May 14, 2024 @ 12:38pm

Update: May 11, 2024 @ 10:16am