DayZ
CF-Test
Se afișează 1-10 din 85 intrări
< 1  2  3 ... 9 >
Actualizare: 23 apr. @ 9:18

Release 1.5.7 RC2
- DayZ 1.28 compatibility

Actualizare: 11 apr. @ 12:12

Release 1.5.7 RC1
- No longer require custom class inheriting from ModStructure to use ModStorage
- Update file exist state on first entity added after load

Actualizare: 19 mart. @ 5:37

Release 1.5.6 RC3
- Added reliable fallback for player load if data indicates unexpected state

Actualizare: 17 mart. @ 6:20

Release 1.5.6 RC2
- Force flush written player IDs
- Automatically create backups of player IDs database on each server start (rotating)
- Enabled debug logging
- Include accurate timestamp in log messages

Actualizare: 9 mart. @ 8:27

Release 1.5.6 RC1
- Fixed CF_SHA256 for inputs >= 56 bytes
- Fixed CF_Encoding::IsLine
- Fixed CF_Stream::IsValid() returning true even after closing stream
- Fixed CF_TextReader::ReadLine
- CF_Stream is now managed
- Fixed ASCII values above 127 not being properly written by CF_BinaryWriter and CF_TextWriter, and not being properly read by CF_StringStream
- Fixed a rare race condition

Actualizare: 12 febr. @ 3:46

Release 1.5.5 RC4
- Fixed unloading of modules under DayZ 1.27 can cause crashes if something else still accesses the module (e.g. threads)

Actualizare: 1 febr. @ 6:35

Release 1.5.5 RC3.1
- Trivial: Fixed mod credits not including mod name, fixed alignment of DayZ credits

Actualizare: 28 ian. @ 8:28

Release 1.5.5 RC3
- Fixed CF_Encoding::ToBase64 returning base16-encoded instead of base64-encoded text
- Fixed possible out-of-bounds error in CF_Base64Stream::Decode if the input string length is not a multiple of 3
- Fixed off by one error in Read functions of CF_TextReader
- Fixed not reading decimal part of floats in CF_TextReader::ReadFloat

Actualizare: 23 ian. @ 6:22

Release 1.5.5 RC2
- Fixed memory leak in ConfigClass

Actualizare: 18 ian. @ 12:39

Release 1.5.5
- DayZ 1.27 Experimental compatibility
- Fixed CF_String::PadStringFront and PadStringBack
- Fixed CF_Stream reading a NULL byte at start (fixes CF_SHA256 returning incorrect hash as a result)
- Fixed CF_ConfigReader choking on dots and underscores in config entries
- Fixed XML writer not writing tag contents
- Fixed XML reader/writer not reading/writing processing instructions
- Fixed XML reader messing up character encoding
- Fixed XML reader truncating long text (DayZ bug T177558)
- Fixed XML reader not correctly parsing hyphens in tags
- Added ModStorage (available under DayZ 1.27 Experimental and later)
- Added RPCManager::RemoveRPC
- Added CF_DoublyLinkedNode (linked list)
- Limit CF_OnUpdate rate on server
- Log errors when another mod's credits.json is faulty as warnings to script log instead of crash log