DayZ
CF-Test
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Oppdatering: 6. jan. 2022 @ 5.55

Refer to the documentation https://github.com/Jacob-Mango/DayZ-Community-Framework/tree/steam/test/docs

Added:
- Streams (CF_FileStream, CF_SerializerStream, CF_StringStream, CF_Base16Stream, CF_Base64Stream)
- Cryptography (CF_SHA256)
- Base event args class (CF_EventArgs)
- Math (CF_ExpressionVM, CF_SQFExpression, CF_MathExpression)
- IO (CF_IO, CF_File, CF_Directory, CF_Path)
- Lifecycle Events for game/mission startup and shutdown (CF_LifecycleEvents)
- Global instances of CfgSurfaces (CF_Surface)
- Global instances of CfgVehicleSurfaces (CfgVehicleSurfaces)
- Variable conversion (CF_TypeConverters)
- Primitive types (CF_String, CF_Byte, CF_Uint, CF_PackedByte)
- Encoding functions (CF_Encoding)
- Logging functions similiar to C# (CF_Log)
- Function tracing for unknown hard crashes (CF_Trace) (disable in production)
- Reinterpret casting (CF_Cast::Reinterpret)
- Binding inputs to methods (CF_InputBindings)
- Weapon magazine/ammunition helper functions (Weapon_Base::CF_SpawnMagazine, Weapon_Base::CF_AttachMagazine, Weapon_Base::CF_SyncSelectionState, WeaponFSM::CF_FindBestStableState)
- String localising (CF_Localizer)
- Module System (CF_ModuleCore, CF_ModuleGame, CF_ModuleWorld)

Changed:
- Renamed JMDate to CF_Date

Removed:
- XML.pbo

Deprecated:
- JMModuleManager, JMModuleBase and anything else prefixed with JM in the old module system
- JMDate
- StringLocaliser

Oppdatering: 1. okt. 2021 @ 10.20

Oppdatering: 1. okt. 2021 @ 9.46

Oppdatering: 18. apr. 2021 @ 18.22

removed modstorage for error

- [ERROR][Person] BinSave() :: game data too long (5069 bytes), save won't continue

Oppdatering: 3. apr. 2021 @ 8.22

rc car test

Oppdatering: 7. des. 2020 @ 7.45

ModStorage testing

Oppdatering: 21. nov. 2020 @ 5.57

Oppdatering: 19. nov. 2020 @ 0.39

Oppdatering: 19. nov. 2020 @ 0.31

rc for 1.10

Oppdatering: 19. nov. 2020 @ 0.26

rc for 1.10