DayZ
CF-Test
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Pembaruan: 15 Feb 2022 @ 3:36am

Removed:
ModStorage

Pembaruan: 11 Feb 2022 @ 2:09am

Pembaruan: 4 Feb 2022 @ 5:14am

Moved all modded entity classes for modstorage into the old file name

Pembaruan: 28 Jan 2022 @ 5:37am

Fixed:

1.16 spam

Pembaruan: 28 Jan 2022 @ 5:27am

Fixed:

1.16 compatibility

Pembaruan: 23 Jan 2022 @ 4:30am

Fixed:

Freeze with corrupted storage

Pembaruan: 22 Jan 2022 @ 9:59pm

Please read the docs!

Fixed:
Client crash

Changed:
Moved all prints to new logging

Pembaruan: 16 Jan 2022 @ 4:03am

class StringLocaliser : CF_Localiser
{

};

Pembaruan: 16 Jan 2022 @ 3:43am

Signing fix

Pembaruan: 13 Jan 2022 @ 12:17am

Added:
- Streams (CF_FileStream, CF_SerializerStream, CF_StringStream, CF_Base16Stream, CF_Base64Stream)
- Cryptography (CF_SHA256)
- Base event args class (CF_EventArgs)
- Math (CF_ExpressionVM, CF_SQFExpression, CF_MathExpression)
- IO (CF_IO, CF_File, CF_Directory, CF_Path)
- Lifecycle Events for game/mission startup and shutdown (CF_LifecycleEvents)
- Global instances of CfgSurfaces (CF_Surface)
- Global instances of CfgVehicleSurfaces (CfgVehicleSurfaces)
- Variable conversion (CF_TypeConverters)
- Primitive types (CF_String, CF_Byte, CF_Uint, CF_PackedByte)
- Encoding functions (CF_Encoding)
- Logging functions similiar to C# (CF_Log)
- Function tracing for unknown hard crashes (CF_Trace) (disable in production)
- Reinterpret casting (CF_Cast::Reinterpret)
- Binding inputs to methods (CF_InputBindings)
- Weapon magazine/ammunition helper functions (Weapon_Base::CF_SpawnMagazine, Weapon_Base::CF_AttachMagazine, Weapon_Base::CF_SyncSelectionState, WeaponFSM::CF_FindBestStableState)
- String localising (CF_Localizer)
- Module System (CF_ModuleCore, CF_ModuleGame, CF_ModuleWorld)
- ModStorage (CF_ModStorage)
- Networked Variables (CF_NetworkedVariables)

Changed:
- Renamed JMDate to CF_Date

Removed:
- XML.pbo

Deprecated:
- JMModuleManager, JMModuleBase and anything else prefixed with JM in the old module system
- JMDate
- StringLocaliser