Torchlight II

Torchlight II

The Preacher
Showing 11-20 of 34 entries
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Update: May 5, 2014 @ 1:54pm

Update: Oct 27, 2013 @ 10:09am

Published v.162

Main:
- Added a new item set: Guru.
- Added 11 unique items at level 105.

Graphics:
- Added textures for the new items.
- Added 10 inventory icons for the new items.
- Updated class selection icons.
- Fixed some armor icons shaped incorrectly.

Items:
- Fixed ridiculously high fumble chance reduction on Disciple Shoulders.
- Removed the Potion of Restore Resistance from the general goods merchants.

Update: Oct 13, 2013 @ 5:30am

Published v.160

Main:
- Changed Fire Disciple set chance to burn effect from 10% to 20%.
- Changed Fire Disciple set damage reflection effect from absolute value to relative 50%.


Skills:
- Allowed continous targeting for Blaze Punch, Punishment, Uppercut, Judgement and Essence Tap.

Blaze Punch
- Increased trails damage from 18% to 25% DPS.
- Increased homing trails damage from 30% to 40% DPS
- Adjusted camera shake.
- Added light effect to trails particles.

Lightning Swipe
- Changed knockback effect from fixed 40 to 20-90 over 15 levels.

Vocation
- Stun effect chance decreased from 50%-90% over 11 levels to 42%-75% over 11 levels.
- Stun effect duration decreased from 5s to 2s.
- Fixed attack speed buff stacking.
- Fixed attack speed buff duration wrongly set to 7 seconds.
- Updated description

Healing Wisp
- Removed knockback effect.
- Moved damage effect from Tier 3 toTier 2.
- Reworked attack skill. Damage is now 50% higher than Spirit Wisps and scales with player level as well.
- Attack range decreased from 8 units to 6 units.
- Changed AI behavior from Neutral to Support. The wisp will stay as close as possible and attack the same target of the player.
- Added new particle effect to replace standard healing effect.
- Tweaked attack particle effect.
- Fixed particle effects not orienting correctly.

Defender Wisp
- Changed AI behavior from Neutral to Ranged Caster. The wisps will keep their distance from enemies while firing.
- Fixed knockback effect not applying correctly.
- Increased Knockback effect from 20 to 30.
- Updated description.
- Fixed missing knockback value from skill description.

From Body to Spirit
- Changed AI behavior from Neutral to Normal.
- Tweaked attack particle effect.

Vorthex
- Fixed effect using a deprecated variable.
- Fixed charge effect not scaling with skill level.

Update: Oct 6, 2013 @ 11:01am

Published v.146

Main:
- Fixed 15% damage reduction disappearing after closing and opening the game.
- Added the "Potion of Restore Resistance" to all potion vendors. Read the mod desciption to learn about this very important item.


Skills:
- Added camera shake effects to the following skills: Blaze Punch, Uppercut, Judgement, Atonement, Water Prayer, Air Prayer, Crumble, Essence Tap.

Healing Wisp
- Increased mana recharge effect from 12,6-26 to 29-72 over 10 levels. These are in-game values. Since I canged the calculation method I can't compare base values.
- Completely reworked healing values.
- Healing now scales with player level.
- Increased cooldown between pulses from 10s to 12s.
- Added cooldown between pulses reduction to Tier I, Tier II and Tier III, set to 10s, 8s and 6s respectively.
- Tweaked particle effect.

Nether Darts
- Tweaked particle effect.

Vorthex
- Added particle effect for missile hits.

Others:
- Renamed the remaining units and files to improve compatibility with other mods. If you see something weird, especially using missile skills or viewing particle effects, report it as soon as possible.

Update: Oct 2, 2013 @ 2:54am

Published v.136

Skills:

Healing Wisp
- Increased the wisp running speed from 10 to 14.

From Body to Spirit
- Fixed the wisp not spawning since last update.
- Increased the wisp running speed from 10 to 16.

Update: Sep 29, 2013 @ 5:46am

Published v.134

Main:
- Added a new item set: Fire Disciple.
- Added 7 unique items at level 75.

Graphics:
- Added textures for the new items.
- Added 7 inventory icons for the new items.
- Sharpened textures for the Anchorite set.

Skills:

Lightning swipe
- Fixed typo in description.

Essence Tap
- Removed wrong particle effects from Tier I onward.

Others:
- Renamed lots of units and files to improve compatibility with other mods in an attempt to fix random crashes reported by users. If you see something weird, especially using wisp skills or Vorthex, report it as soon as possible.

Update: Sep 15, 2013 @ 3:31am

Published v.130

Main:
- Added a new item set: Anchorite.
- Added 7 unique items at level 40.
- Added the new items as rewards for final quest and trillbot quest.

Graphics:
- Added textures for the new items.
- Added 7 inventory icons for the new items.

Skills:

Lightning swipe
- Removed icon from UI when applying knockback to enemies.
- Increased knockback effect from 25 to 40.

Benediction
- Changed magical damage bonus into fire, electric, ice and poison damage bonus. Values remained unchanged.

Update: Sep 1, 2013 @ 6:31am

Published v.121

Main:
- Fixed conflicts with Synergies Mod.
- Fixed other potential conficts. This is a major overhaul of skills and classes. If you witness something weird or broken, report it ASAP.


Graphics:
- Added six icons for the character selection screen.
- Added nine icons for the tabs in the skill tree.


Skills:

Wild Prayer
- Tweaked particle effects.

Nether Flame
- Fixed some non-damaging times during the skill effect.

Miasma
- Increased area of effect range from 4 units to 5 units.
- Tweaked particle effects to reflect the aforementioned change.
- Fixed wrong damage over time effect that would cause larger enemies to stop all actions.

Shade Armor
- Fixed skill being silenceable.
- Reworked skill to prevent wrong refund of skill points when using a respec potion or talking to a respec NPC.
- Changed particle effect.

Update: Aug 25, 2013 @ 5:45am

Published v.111

Main:
- Set all wisps to die on warp. This is mainly to prevent farming 4 defender wisp in town and then warping to overworld or, worse, directly to dungeons.
- Changed trillbot and final quest rewards to allow general uniques instead of embermage uniques.


Graphics:
- Added 10 new icons for the Corruption skill tree.


Skills:

Punishment:
- Cooldown decreased from 3 seconds to 1,5 seconds.

Uppercut
- Removed stun immunity bypass.
- Fixed wrong cooldown from level 10 onward.
- Increased mana cost from 10-16 to 16-24.
- Changed tier 2 to 50% cooldown reduction
- Changed tier 3 to additional 25% stun with immunity bypass.
- Added new particle effect for tier 3 stun.

Water Prayer
- Removed minimum casting range.

Benediction
- Fixed particle effect clipping with ground.
- Fixed effects applying to wrong units.
- Fixed ui showing wrong values for level 1.
- Increased attack speed effect from 5%-19% over 15 levels to 6%-20% over 15 levels.
- Increased magic damage effect from 5%-50% over 15 levels to 8%-50% over 15 levels.
- Increased health regen effect base value from 20 to 350.

Air Prayer
- Fixed typo in description.

Defender Wisp
- Increased cooldown between attacks from 1 second to 1,5 seconds.
- Decreased base attack damage from 1000-1500 to 50-75.
- Increased per-level gain from 10% to 320% to account for missing level scaling.
I know these last two tweaks may seem like the wisps are now weaker but it's not like that at all. I had to balance many values to get to this result and make the wisps effective. The damage output should be very near to what was before this fix, plus it now scales correctly with the level of the skill.
- Changed damage display description in UI.

Blessing
- Reduced base percentage of charge bonus effect from 75% to 50%.

From Body to Spirit
- Fixed spawn chance.
- Updated description.
- Reworked skill. It is now possible to spawn wisps from any kill, including squishing critters. It's a hilarious side-effect I decided to leave in.
- Reduced wisp attack range from 1,5 units to 1 unit.
- Reduced wisp strike range from 2 units to 1,5 units.

Nether Darts
- Base damage decreased from 150-409 over 15 levels to 75-250 over 15 levels. It's a big nerf, I know, but it takes into account the long range, the quick recast, the piercing power and the potential for multy-hit on really close enemies.
- Spawn angle decreased from 20° to 15°.
- Spawn angle for tier 3 increased from 20° to 30°.
- Moved spawn point closer to player from 1,5 units away to 1,2 units away.
- Fixed hits building charge.
- Updated description.
- Increased sound playback volume and radius.
- Improved enemy targeting.

Nether Flame
- Range decreased from 10 units to 8 units.

Miasma
- Tweaked particle effect.

Harden
- Physical damage taken reduction base value increased from 1% to 2%
- Added Fire, Ice, Shock and Poison damage taken reduction at 1% base value.

Shade Armor
- Fixed description.

Update: Aug 18, 2013 @ 12:27pm

Published v.90

Skills:

Benediction
- Fixed effects not applying correctly to allies.
- Fixed effects stacking.
- Changed particle effects.