Scrap Mechanic

Scrap Mechanic

Scrap Guard - Creation protector
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Update: Dec 27, 2022 @ 6:35am

Move player under world teleport boundary from -200m to -2000m (v4.0.2)

Changelog
  • Move player under world teleport boundary from -200m to -2000m.
    This lets Custom Games handle teleporting the player back themselves.

https://github.com/TechnologicNick/Scrap-Guard/releases/tag/v4.0.2

Update: Aug 28, 2021 @ 4:26pm

Regenerate icons (v4.0.1)

Changelog
  • Regenerated the iconmap.
    This uses the updated shaders from 0.4 and increased the size from 74x74 to 96x96

https://github.com/TechnologicNick/Scrap-Guard/releases/tag/v4.0.1

Update: Aug 28, 2021 @ 1:18pm

Scrap Guard v4 (v4.0.0)

Rewritten from scratch completely for the fourth time

Changelog
  • Updated for Scrap Mechanic 0.5.1
  • Added Liftable restriction
  • Restrictions now have three states: On, Not Set and Off
  • Added modes: Body, Creation, World and Game
    These modes now set the restrictions for the whole body, creation, world or game. Modes higher on the hierarchy (left) override the restrictions set by modes lower on the hierarchy (right). This way you can disable connections for everything in the game, except some creations.
  • Restrictions and modes are now set per part instance instead of per body
  • Scrap Guard part instances can now be enabled/disabled using a logic signal
  • Players outside of the world will now be teleported to the center of the world
  • Out of world protection no longer removes lifts
  • Out of world protection is now disabled (Not Set) by default
  • Increased out of world protection safezone range to 2000m

https://github.com/TechnologicNick/Scrap-Guard/releases/tag/v4.0.0

Update: Jan 8, 2019 @ 1:18pm

Update: Jan 8, 2019 @ 12:20pm

Update: Jan 8, 2019 @ 12:16pm

Update: Jan 5, 2019 @ 3:50pm

Update: Jan 5, 2019 @ 3:41pm