Arma 3
Zombies and Demons ACE integration
Showing 1-8 of 8 entries
Update: Oct 20, 2020 @ 7:01am

Update 2.0.4
[Changed]
- Pill healing is now an addon option.

Update: Aug 27, 2020 @ 12:49am

Hotfix 2.0.3.1
[FIXED]
- Actually adding the build modfiles.

Update: Aug 27, 2020 @ 12:28am

Hotfix 2.0.3
[FIXED]
- Simplifying ACE damage fix and including player controlled Zombies (Thanks to "Redwan S." for reporting and testing!)

Update: Jan 6, 2020 @ 8:37am

Update/Hotfix 2.0.1
[FIXED]
- Zombies deal ACE Damage again. Thanks to altering the original function

Update: Jan 5, 2020 @ 1:29pm

Update/Hotfix 2.0 (Update for ACE-Medical Rewrite):
[ADDED]
- fn_addToLog_copied.sqf
- original ace function is no longer Public
[REMOVED]
- ACE Classes in "CAManBase", since they are no longer necessary
[FIXED]
- Compatabillity with new ACE-version
- Moved medical-actions from "ACE_Medical_Actions" to "ace_medical_treatment_actions"
- removed distinction for basic and advanced
- Showed wrong string for Infection Check

Update: Feb 20, 2019 @ 1:54pm

Update 1.1:
[ADDED]
-Action to check for Infection
[FIXED]
-Old string "STR_zad_ace_int_PILLS_ACTION" updated to "STR_zad_ace_int_PILLS_ACTION_OTHER"
-Pills now also remove infection

Update: Jan 11, 2019 @ 8:05am

Update 1.0.1:
[Changed]
-All folder Structures changed to zad_ace_int
-All variable names also changed to zad_ace_int_xxx
-mod.cpp to reflect the correct name

[Fixed]
-STR_zad_ace_comp_GIVING_PILLS_TARGET_OTHER renamed to STR_zad_ace_int_GIVING_PILLS_OTHER
-"ryanzombiesantivirusduration" Variable not found bug, thanks to Rekkless for reporting

Update: Dec 29, 2018 @ 8:57am

1. Release