Kenshi
Shek Kingdom Augmented
Showing 1-9 of 9 entries
Update: Mar 3, 2019 @ 11:19pm

-Completely fixed the issue with crashes near Admag, by moving the Shek Homestead in it's entirety.

-Removed patched in leveldata from Shek Ranch and Hunters mod.

-Moved the Shek Homestead from near Admag to the western Stenn Desert.

-Added in Berserker town overrides for both Shek Homestead and Shek Homsetead (South).

-Various small tweaks and fixes.

Update: Mar 2, 2019 @ 1:40am

-Made a tweak for the Shek Homestead near Admag to fix an issue with spawns causing a crash.

-Added in a unique leader at the Shek Homestead and created "malnourished" town overrides for Admag and Squin based upon whether the Shek Homestead Leader is alive or not.

-Added in a set of town overrides to the Shek Homestead based upon the health of it's homestead leader or Esata the Stone Golem's health.

-Added in a Shek Homestead (South) in the southwestern Stenn Desert along with worldstates and town overrides built around it.

-Added in "prosperous" and "malnourished" town overrides for The Great Fortress and Last Stand depending upon the health of the Shek Homestead (South) Leader.

-Various small tweaks and fixes.

Update: Feb 15, 2019 @ 3:34pm

-Turned the Skinner's Roam into a pitched battlefield akin to The Bast.
Only instead in Skinner's Roam, the main combatants taking part in pitched battles are the Shek Kingdom and The Holy Nation.

-Various small tweaks and fixes.

Update: Jan 30, 2019 @ 10:38pm

-Created character stat templates. so the various Shek Kingdom characters could properly wield their newly added in weapons.

-Added in the splinting job to all related ai packages along with adding in splint kits to the corresponding characters.

-Various small tweaks and fixes.

Update: Jan 11, 2019 @ 12:18am

-Overhauled the Kezok race color.

-Various small tweaks and fixes.

Update: Jan 7, 2019 @ 12:08am

-Added Shek Ranch and Hunters.

-Adjusted some biome spawns along with other squads as well.

-Various small tweaks and fixes.

Update: Dec 27, 2018 @ 4:54am

-Small tweaks and fixes

-Adjusted some faction squad spawns.

Update: Dec 9, 2018 @ 10:20pm

Added in the Dra'ak race and implemented it to fit in properly along with the Kezok and Shek.

Added in Arkweapons to all relevant Shek Kingdom characters and adjusted the weapon spawns.

Update: Nov 30, 2018 @ 5:14pm