Wallpaper Engine

Wallpaper Engine

Pokemon - Sylveon (ニンフィア Nymphia) - Eeveelution Dragon Slayer
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Update: Dec 25, 2020 @ 5:00pm

v3.1.1a

  • Description Update (Marked as blue text)
    This wallpaper is not designed in mind and not intended for using on portrait display orientation (Smartphone for example).
  • Enabled General Mature Content from Update Content Descriptors.
    You'll see the blur in some places if your Steam account is not enabled those option from Mature Content Filtering on Account Preferences. This also include public view a.k.a. nosteamlogin. This doesn't affect the content itself whether subscribed or not.



  • The fog is now more clearly visible. Previously, the fog is barely visible, which is also impacted with the fog color.

  • Star sky default color has been tweaked to little low saturated.

Last Update : December 26, 2020 08.00 WIB (GMT +7)
Description Update : March 3, 2023 23.03 WIB (GMT +7)

Update: Dec 25, 2020 @ 4:17pm

v3.1.1

  • I was just realize last midnight that there's an RGB Emulator on Razer Synapse product. I tried it and it works like a real RGB devices. Soon when I try it. I realize that this wallpaper doesn't combine the color with other background on the emulated RGB devices.
    When I try to disable "Limit iQue & Corsair to this layer" on ALL layer projects. It works and the color successfully combined to the active layers on the emulated RGB devices.

    Before


    After


    If on the emulated RGB devices works, it means, your actual RGB devices that Wallpaper Engine supports has completely worked without any problem. Try disable some objects, you'll gonna love it, especially when you try to customize the color >~<

  • Clocks has been updated with detailed logic. As the result, Clocks is now enabled by default (You can still disable it like usual).
  • The year on the credits has changed in favour of the new decade years. Instead begin with 2021, I decide to use 202X, so I can update the wallpaper at my wish :3c
  • Thumbnail has been updated with the updated credits, as well on this steam workshop catalogue, at the inside of the wallpaper, and on the wallpaper properties.
  • One of several preview images on the catalogue has been updated in favour of new clocks logics.
  • Description on the catalogue have an update with more detail about the deleted artwork from the creator artist pages.

Last Update : December 26, 2020 07.00 WIB (GMT +7)

Update: Dec 25, 2020 @ 4:13pm

Last revert testing from Steam

Update: Dec 25, 2020 @ 3:58pm

Implementing the clocks...

Update: Dec 25, 2020 @ 11:33am

Revert Testing from Steam

Update: Dec 25, 2020 @ 11:32am

Revert Testing from Steam

Update: Dec 25, 2020 @ 11:32am

Cheking the RGB...

Update: Apr 1, 2020 @ 7:49am

v3.1b

  • Reactivate camera parallax for all object.
  • Little notes update: Thanks again to this person again who give the solution for this audio visualizer codes since v3.0 until now

Last Update : April 10, 2020 16.21 WIB (GMT +7)

Update: Apr 1, 2020 @ 4:34am

v3.1a

  • RGB Color Shift Controller is now hidden due only used by rgb color shift scripts. Not manual by user.

Last Update : April 1, 2020 18.38 WIB (GMT +7)

Update: Apr 1, 2020 @ 3:19am

v3.1

  • The Audio Visualizer has got the update. Top & Bottom Audio Visualizer. By Default, Middle Audio Visualizer is being used. All audio visualizer position should now accurate. The old audio visualizer has been deprecated.

  • All Audio Visualizer Position can be customize their color OR using automatic RGB Color Shift on the user properties if you like.
  • Improvement & Re-Balance the audio responsive scale to Studio-grade quality.

Last Update: April 1, 2020 17:53 WIB (GMT +7)