Total War: WARHAMMER II

Total War: WARHAMMER II

Elon's Greybeard's Prospectors - Faction Overhaul (Updated)
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Opdatering: 28. juli 2020 kl. 8:05

Hotfixed nerfed skaven doomrockets not spawning projectiles when exploding.

Opdatering: 26. juli 2020 kl. 9:47

Oldor Greybeard is now using the gun made by Kophis who kindly allowed modders to use this prop. All credits for making it go to him.

Thunderers (Grenade Launchers) now benefit from the appropriate lord skills.

Nerfed Skaven Rocket Technology. It should no longer annihilate literally everything.

Rocket Launchers (Bombardment): +50 gold upkeep

Oldor Greybeard now also officially leads the faction on the faction selection screen.

Hospital and Gold Digger Camp income effects now mention the correct building lines influenced by them.

Opdatering: 19. juni 2020 kl. 13:28

Fixed (hopefully) the mod crashing the beta version.

Opdatering: 7. juni 2020 kl. 6:10

Hotfixed a lot of income modifying technologies not working.

Opdatering: 4. juni 2020 kl. 3:35

Reworked Gatling Gunners to Warp Lightning Troopers. Reason being that Gatling Gunners crash the game after the update and I didn't find any new combination of numbers to prevent that crash.

Opdatering: 3. juni 2020 kl. 6:37

Hotfixed a crash introduced by the last update.

Opdatering: 3. juni 2020 kl. 5:51

Pirate units have received small buffs and a new look with pirate hats and peg legs! Thank you to ChaosRobie for letting me use those assets.

All units have their training level set to trained. This was a hidden value influencing how well units deal with fatigue. It has been set to trained for all vanilla units with the last update, so the Prospectors follow suit now.

Opdatering: 31. maj 2020 kl. 7:44

Moved Empire Center of Technology to Wulfhart's starting capital.

Opdatering: 29. maj 2020 kl. 5:03

Opdatering: 25. maj 2020 kl. 3:53

Landcrawler Ironclad now uses the Dwarf Juggernaut model by ChaosRobie!
Due to the model change it lost its secondary ranged attack, made cheaper to compensate for that.

Shieldwall units can be recruited from the Settlement line now.
Barracks Tier 1 have been removed, tier 2 and tier 3 are cheaper now.

Snipers no longer require a secondary recruitment buildings and are recruited a turn faster.

Reload buffing effects now use the new icon introduced with the dlc.

Dwarf Hold reinforcements added to campaign only custom battle units.