Arma 3
VME PLA Mod
Viser 51-55 af 55 forekomster
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Opdatering: 13. nov. 2018 kl. 20:08

v2.1
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FIX: PHZ-81 geometry errors
FIX: Missing Arsenal weapons: QBS-06, M-99, QLU-11
FIX: Y-20 cargo view
IMPROVED: Y-20 taxi/takeoff behavior
IMPROVED: Y-20 wheel placement
IMPROVED: Y-20 and Y-9 cargo load limits
IMPROVED: WZ-551 family cargo load points
IMPROVED: Napalm fire effects

Opdatering: 12. nov. 2018 kl. 20:44

8. FIX: All Jeep drivers' perspective is a bit of a problem. (In the first person perspective, the line of sight is somewhat biased towards the upper left corner of the screen.)

Opdatering: 12. nov. 2018 kl. 20:33

FIX: Error message No entry 'bin/config.bin/CfgVehicles.VME_PLA_soldier_UAV_DES'. when entering Zeus

FIX: Can't find Y-20 Transport plane and Z9 helicopter (only Z9 CAS in Zeus)

FIX: J7 and J20 Fighters will explode when they take off.(J10 doesn't have this problem)

FIX: All planes pilot could not board the plane.(can't find the entry options found . Like Y20 Y9 J20 J7 J10)

Opdatering: 11. nov. 2018 kl. 18:33

Updates for texture tearing issues when firing some weapons

Opdatering: 11. nov. 2018 kl. 10:19

Current Changelog:
--------------------------------
FIX: SP AAA script lag issues
FIX: missing sound issues for helicopters
FIX: J-20 Phys-X landing gear issue
FIX: Fixed designation of Wing Loong-2 UAV to military designation "GJ-1"
FIX: Zeus compatibility settings for some units
FIX: SX-2190 issues with BIS randomization function
FIX: QLU-11 tripod recoil
FIX: Type 85 tripod optic view
FIX: New scripts for aircraft functions
FIX: Aircraft pylon config issues
FIX: Z-19 gunner getin/getout
FIX: Damage textures for vehicles:
- ADS
- ZBD family APC's

FIX: Broken PLA_Goggle config that prevented them from spawning
FIX: sensitivity settings adjusted for soldiers
FIX: Missing Chinese names



IMPROVED: Enabled 2nd PLA Rocket Forces camo pattern with random spawns
IMPROVED: Numerous 3D model fixes:
- LD-2000, HQ-64, HQ-61 ADS
- Z-18 heavy transport
- WZ-10 (pilot seat placement)
- Y9, KJ-200, KJ-500
- PGZ-04 ADS
- PGZ-07 ADS
- ZBL-09, ZTL-11
- ZBD-04, ZBD-08, AFT-11
- ZBD-03

IMPROVED: Optimization of scripts for MP; editor spawning
IMPROVED: Type-22 engine sound conditions
IMPROVED: ZUBR engine sound conditions
IMPROVED: A-A Missile speeds all set to Real World published data



NEW: Faction selections for camo-specific editor groups for PLA-Desert, PLA-Navy, PLA-AF, PLA-Rocket Forces
NEW: QLU-11 Heavy Grenadier unit for all factions
NEW: Desert Pilot uniform and helmet
NEW: PLAN Marines SF unites in black uniforms
NEW: Desert textures for all land vehicles (found under PLA-Desert Faction in editor)
NEW: PLAN and PLAN-Marines textures for faction-appropriate land vehicles
NEW: ERA effects (Tanks DLC) for MBT's ZTZ-99; ZTZ-96A
NEW: ZTS-63 Amphibious tank (PLAN Marines)
NEW: ZBD-05 Amphibious APC (PLAN)
NEW: PHL-03 300mm truck-mounted MLRS
NEW: PZH-81 (Type 81) 122mm truck-mounted MLRS
NEW: PZH-10 122mm tracked MLRS
NEW: Type 85 MG high tripod model
NEW: QJY-88 MMG tripod models (high and low)
NEW: Desert, Forest, and PLAN faction static units:
- QJZ-89 MG
- Type 85 MG
- QLU-11 GL
- QLZ-04 GL
- HJ-8 ATGM
- QJY-88 MMG

NEW: WZ-551 APC Family. Select units are available for Chinese UN / Police faction (*):
- WZ-551 AFV * (30mm MG)
- WZ-92A patrol * (12.7mm MG)
- AFT-9 ATGM carrier (HJ-9 x4 ATGM)
- Ambulance * (healing and First Aid Pack inventory)
- Engineer * (with functions to repair, flip disabled vehicles, clear debris \ wreckage)
- HQ * (with Commander periscope)
- PTL-02 105mm SP gun
- PLL-05 120mm SP mortar

NEW: PBX Zodiac raft w/ SF Diver units
NEW: PLZ-07; PLZ-07B 152mm SP Artillery
NEW: Y-20 heavy airlift transport plane
NEW: UAV Soldier for different factions
NEW: MEC (Multi-Environment Camo) aka "Multicam" Uniform selections
NEW: Uniform randomization w/option to disable