RimWorld

RimWorld

Packed Meat
Showing 1-10 of 31 entries
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Update: Jul 12 @ 5:16am
by avil

[Auto-generated text]: Update on 7/12/2025 3:16:21 PM.

1.2.1
- fixed packed meat not getting into paste hoppers;

Update: Jul 11 @ 9:56am
by avil

[Auto-generated text]: Update on 7/11/2025 7:56:19 PM.

1.2.0
- 1.6;

Update: May 9, 2024 @ 9:11am
by avil

[Auto-generated text]: Update on 5/9/2024 7:11:14 PM.

1.1.2
- paste dispenser now passes down ingerdients;

Update: Apr 13, 2024 @ 10:56am
by avil

[Auto-generated text]: Update on 4/13/2024 8:56:30 PM.

1.1.1
- excluded twisted meat from auto-packing on butchering;

Update: Apr 7, 2024 @ 7:57am
by avil

[Auto-generated text]: Update on 4/7/2024 5:57:34 PM.

1.1.0
- durr 1.5;

Update: Oct 19, 2022 @ 1:04pm

[Auto-generated text]: Update on 10/19/2022 11:04:00 PM.

1.0.12
- hurrdee 1.4;

Update: Jul 28, 2021 @ 4:09pm

[Auto-generated text]: Update on 7/29/2021 2:09:19 AM.
1.0.11
- added packing recipes back;
- adjusted stacking rules. Odd meat is now always insect meat;
- removed an option to count odd meat as regular, because that's a big deal in Ideology;
- adjusted thoughts added when eating packs raw;
- fixed broken ingredient generation for random packs;

Update: Jul 13, 2021 @ 6:40pm

[Auto-generated text]: Update on 7/14/2021 4:40:53 AM.

etc

Update: Jul 13, 2021 @ 6:04pm

[Auto-generated text]: Update on 7/14/2021 4:04:01 AM.

1.0.10
- thoughts from consumables are freaking complicated in 1.3. Made so any food with thoughts doesn't stack any more, only insect food is odd, and mysterious is humanlike. Also disabled recipes for now (1.3 only). I'll wait for Ideology to come out to figure out what to do next;

Update: Jul 7, 2021 @ 6:37pm

[Auto-generated text]: Update on 7/8/2021 4:37:24 AM.

1.0.9
- hurpty durp for 1.3;
- there are still stuff to account for because venerated animal stuff comes out with DLC that isn't out yet;