Total War: WARHAMMER II

Total War: WARHAMMER II

Better Campaign Difficulty
Showing 1-10 of 28 entries
< 1  2  3 >
Update: Jul 21, 2021 @ 3:30am

Updated: 21st/Jul/21 for The Silence & The Fury Update

Update: Feb 8, 2021 @ 1:43pm

Changes to AI settlement occupation cost:

Easy from +200% to -50% (ai reward)
Normal from +200% to 0% (base/ player cost value)
Hard from +200% to +50% (ai reduced punishment, nonetheless added punishment from vanilla values)
Very hard from +200% to +100% (ai reduced punishment, nonetheless added punishment from vanilla values)
Legendary from +200% to +150% (ai reduced punishment, nonetheless added punishment from vanilla values)

p.s thanks to @Filthy Pollo for raising

Update: Feb 8, 2021 @ 1:26pm

• Updated for The Twisted & The Twilight Update

Update: Dec 7, 2020 @ 9:14am

• Re-added loyalty feature

Update: Dec 7, 2020 @ 9:09am

• Updated for The Twisted & The Twilight

Update: Nov 12, 2020 @ 10:19am

• Updated for Da Nutz and Boltz
• Reduced base research increase from +100% to +50%

Update: Dec 14, 2019 @ 2:47am

• Updated for The Shadow & The Blade

Update: Oct 14, 2019 @ 3:50am

• Updated for The Hunter & The Beast

Update: May 30, 2019 @ 5:16am

• Enabled and reworked additional army penalty cost
• Reworked AI recruitment cost
• Removed AI character casualty replenishment rate buff
• Removed PLAYER character casualty replenishment rate penalty
• Increased base siege attrition resistance turns by 1

Additional army penalty changes are as followed: (these values are the same for player and AI)

• Easy unchanged
• Normal +2% to +3%
• Hard from +7% to +5%
• Very Hard from +15% to +7%
• Legendary from +15% to +10%

Update: May 22, 2019 @ 5:29am

• Reverted research rate change from 50% back to 100%
• Revered full speed ahead speed change from 75% to 100%
• Reduced base siege attrition resistance turns from 6 to 3
• Removed loyalty feature