RimWorld
Ni'Hal 1.0-1.4
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Actualización: 16 FEB 2023 a las 12:19 p. m.

[Auto-generated text]: Update on 2/16/2023 12:19:15 PM.

Actualización: 3 AGO 2021 a las 11:49 p. m.

[Auto-generated text]: Update on 8/3/2021 11:49:36 PM.

Actualización: 20 JUL 2021 a las 8:09 p. m.

Update on 7/20/2021 8:09:42 PM.
Full Ideology/1.3 update.
Hopefully no more beards or hair for the fish.

Actualización: 18 JUL 2021 a las 3:57 p. m.

Update on 7/18/2021 3:57:21 PM.
1.3 patch.

Actualización: 22 DIC 2020 a las 9:29 a. m.

Update on 12/22/2020 9:29:22 AM.
Textures for shotgun, triple rocket, and sniper rifle updated.

Actualización: 2 DIC 2020 a las 8:20 p. m.

Update on 12/2/2020 8:19:35 PM.
Texture for alternate head added.
EVA tags added for SOS2 compat.

Actualización: 3 SEP 2020 a las 12:53 p. m.

[Auto-generated text]: Update on 9/3/2020 12:53:03 PM.

Actualización: 14 MAR 2020 a las 11:59 p. m.

[Auto-generated text]: Update on 3/14/2020 11:58:55 PM.

Actualización: 11 MAR 2020 a las 12:44 a. m.

Update on 3/11/2020 12:44:12 AM.

Added patches for royalty armor tags and Ni'Hal fine flooring.
Added a rare Doomdrake event. Nukes that sprint inbound. More balance pending.
More on the way.

Actualización: 28 FEB 2020 a las 4:44 a. m.

Update on 2/28/2020 4:44:06 AM.
Updated to include 1.1. Hopefully it works right!
I'm playing in 1.1 myself so I'll be testing spacefish with you.
Added a bodysuit to the Ni'Hal equipment list. Should let them wear clothes while having only their own stooph. You can make it too if you want the added protection to your hands and feet!
Made some balance changes to production costs and stuff. Fishies should be slightly less powerful... again.
Working on figuring out bio-coded weapons and the like.