Hearts of Iron IV

Hearts of Iron IV

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更新: 2021年1月9日 @ 17時06分

Added:
2 focuses - Hungary


Primarily a hotfix update to fix an issue reported by King Grubb.

更新: 2021年1月9日 @ 8時25分

Added:
3 focuses - France
2 focuses - USSR
12 focuses - Spain
3 focuses - Russia
2 advisors - Russia
1 navy chief - Germany
2 admirals - Germany (Schmundt & Witzell)
2 admirals - Spain (Azarola & Moreno)


Dev Notes:
I most of my time went to cleaning up and adding content to the Russian (not USSR) tree and the Spanish focus tree. I added a basic monarchist alternative to Spain. I also greatly reduced the time it takes to complete the huge Russian (and Soviet) industrial tree.

更新: 2020年12月14日 @ 16時52分

Added:
7 focus - Germany (democratic branch)
1 focus - USA
1 leader portrait - Bavaria (Ludwig Siebert)
1 Game Rule - Germany (Democratic & Pacifist)
1 Decision - Austria - Hungary (Union With Bavaria)

更新: 2020年11月6日 @ 7時21分

Added:
1 General - USSR (Sokolovsky)
1 General - Germany (von der Chevallerie)
1 General - Italy (Rizzardi)
13 focuses - Communist China


Dev Notes:

Fixed the Turan Empire bug that caused it to show up for everyone.
German Auto Union Focus now gives 2 arms factories instead of 1.

更新: 2020年10月17日 @ 19時37分

Updated to version 1.10.1

Added:
1 focus - Turkey
1 focus - Greece

Dev Notes:
Since I found out about this new DLC, I've been less eager to work on brand new expansions within this mod. Now that the DLC has come out, I plan to start up the monthly development cycle again.

更新: 2020年8月26日 @ 14時56分

Added:
1 General - South Africa (Venter)
2 Generals - France (Merlin & Cazaud)
2 Generals - Bulgaria (Daskalov & Lukash)
3 Generals - Italy (Perotti, Nuvoloni, & Nicchiarelli)
1 General - Finland (Gustafsson)

更新: 2020年7月30日 @ 13時22分

Added:
1 focus - Italy
1 focus - Spain
1 focus - Germany
2 focuses - France
1 focus - Spain
4 events - Germany
1 event - Hungary
2 states
1 general - Sweden (Virgin)
1 general - France (Vauthier)
1 general - Italy (Tirelli)
1 general - Estonia (Brede)
1 general - Belgium (Deguent)
1 general - Germany (O. von Preußen)

更新: 2020年7月9日 @ 17時11分

Added:
3 focuses - USA
2 events - USA
2 technologies* - (Panzerschiff & Adv Panzerschiff)
1 decision - generic
1 general - Germany (Wilhelm von Preußen)
2 leader portraits - (Wilhelm IV & Louis I)
1 focus - UK
1 game rule - UK
7 events - UK
1 game rule - UK
1 focus - Greece


Dev Notes:
Removed SS Generals from democratic start of Germany. Now they are added by completing the SS focus.

Started work on some assets for a succession event chain for Germany between Wilhelm & his brother Louis Ferdinand (both are sons of Wilhelm III).

Made a new focus (and game rule) that when selected, the UK will divest itself of its empire earlier than historically happened. Other than that, the UK will follow the historical path it took.

Made the Panzerschiff (PS) technology researchable. My thought process is that the PS is just an especially heavy and well armed armored cruiser (according to Janes fighting ships) and should thus have been something that other could build if they wanted to.

更新: 2020年6月18日 @ 14時15分

Added:
12 focuses - Greece
2 generals - Greece
1 decision - Greece
4 advisors - Greece
2 strategic paths - Greece
4 decisions - Generic

Dev Notes:
Added Greece to the main menu. Greece now has a unique coring decision that costs far less and takes much less time than the normal coring decision. To get the new coring decision, complete the Spirit of Alexander focus. You can now designate the Greek Ai's political direction via the main menu strategic pathways. Also fixed some bugs.


"Seize Puppets Navy" decision:

How it used to work: 25 political power (pp) would allow you to seize your puppets entire navy.
How it works now: If your puppet has a navy of less than 25 ships it still costs 25 pp. If your puppet has a navy less than 60 ships it costs 75pp. If your puppet has a navy of more than 60 ships it costs 150 pp.

更新: 2020年6月8日 @ 14時14分

Added:
1 event - USSR
1 decision - Finland
1 decision - Generic
6 focuses - Finland
2 focuses - Italy
9 focuses - Japan

Dev Notes:
In addition to the above, I also worked on the alt history AI a bit