XCOM 2
Skirmish Mode+
Mostrando 1-10 de 14 aportaciones
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Actualización: 22 DIC 2018 a las 10:10

- Added sit rep customization

Actualización: 31 OCT 2018 a las 14:33

- Fixed another bug where removing a unit from squad removes the next unit instead.
- Added ini support for custom enemy squads, follow the example in XComEncounterLists.ini

Actualización: 28 OCT 2018 a las 15:21

- Added weapon upgrade icons in soldier details panel.
- Items are now clickable in the soldier details panel, to quickly jump to the page where you change said equipment.

Actualización: 28 OCT 2018 a las 11:49

- Fix a base game bug that can cause remove unit to remove the wrong unit. (More apparent in this mod when we can choose alien units)

Actualización: 26 OCT 2018 a las 23:16

- Fixed Chosen traits screen having the wrong subtitles
- Unit type selection now previews the stats of the unit
- Unit type selection has improved handling of duplicate names
- Equipment selection now displays the description of equipment

Actualización: 26 OCT 2018 a las 11:41

- Customize chosen weaknesses/strengths (Note that the same type of chosen will share the same strengths and weaknesses, this is due to how the game handle chosen)
- Less duplicate names in character type selection

Actualización: 26 OCT 2018 a las 9:58

- Fix a bug where choose base map navigates to the wrong page

Actualización: 25 OCT 2018 a las 12:00

- Added option to choose aliens in your squad
- Added upper limit (customizable) for alert level

Actualización: 20 OCT 2018 a las 13:32

- Fix alert level displaying force level when set to default.

Actualización: 19 OCT 2018 a las 16:36

- Added force/alert level selection
- Added map plot selection
- Mod title changed to reflect all the additional changes