ARK: Survival Evolved

ARK: Survival Evolved

ARK Additions: The Collection!
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Update: Aug 24, 2023 @ 4:13pm

--Fixed an issue with Cerato consuming food too fast.
--Fixed an issue where X-Heli was using the default Pattern
--Cryo torpor spit damage has been decreased, but the Torpor amount applied has been increased.
--Paleo Deinosuchus will now properly lay Paleo eggs.
--Brachi should no longer recieve tame ineffectiveness from damage.
--Brachi Torpor drain has been slightly decreased.
--Adjusted some settings for Cerato while running.
--Cryo should now more often spawn in groups.

Update: Aug 2, 2023 @ 2:36pm

NEW CREATURE: CERATOSAURUS!!!!!
--Ceratosaurus can be found in Grassland and Jungle biomes. Extremely aggressive, Ceratosaurus will stalk threats a significant distance away before it will begin to attack.
--To tame, you will have to hunt Cerato and gather their venom spines. At level 75, you can learn to craft the Hemogoblin Cocktail. This is a special concoction you feed to your tamed dinos that will attract Ceratosaurus.
--When a Ceratosaurus attacks the cocktaild creature, they will slowly become blood drunk. When fully blood drunk, you can safely passive feed them. Higher level Ceratos will take longer to get drunk, and take more feeds to tame.
--Tamed, Ceratosaurus are very fast mounts, and have the ability to inflict a special venom thats on their spines. This venom causes victims blood to be especially nutritious, and when the victim bleeds out, it will heal nearby carnivores. The heal amount is directly correlated to a few things: The number of hits the creature is receiving, and the length of time the buff is active. Attacking the creature with more spine attacks will extend the buff. You need more than one Cerato to keep it up longer.
CONTROLS:
--Left click to bite. Cerato can turn to bite opponents to their side.
--Right click is the spine attacks. You have a horn thrust and a tail spin. You can attack opponents to your side or behind you with the tail spin. These attacks are how you apply the venom debuff
--Cerato has a running bar at the bottom of the screen, that shows the current speed your Cerato is at. Cerato have to build up their top speed, which makes them incredibly fast but they will become more difficult to control.
--At 75% top speed, Cerato will be able to destroy rocks and boulders with its running.
--Around 15% top speed, stopping the Cerato will cause them to slide. The higher speed you were at, the longer you will slide.
--If you hold Right-click while above 75% speed, or right-click from a slide after reaching 75% speed, Cerato will perform a more powerful horn thrust attack
INI:
--Character Tag: AACerato
--CeratoPercentMaxHealthForEnemy=0.01
The max percent of health for the victim character thats used to calculate how much will be healed. The default is 0.01, which is 1%
--CeratoHealRadiusMulti=2
The radius multiplier of the healing effect. This is multiplied with the creatures capsule size component, meaning smaller creatures will have a smaller radius.
--CeratoMaxRecoverableAmount=500
The upward cap of the base amount that can be healed. PLEASE note that this does not consider the extra heal over time, that is a seperate value that is added to this.
--CeratoAdditionalHealOverTime=50
The additional heal amount over time that is added to the heal effect every time it activates.
--CeratoHealDrunkMulti=3.5
The multiplier for how drunk Cerato should get per bloodsplosion tick. Cerato drunk threshhold is calculated via their torpor. Think of this as a torpridity multiplier for how much they gain.
COMMANDS:
--Default Variant: CeratosaurusAA_Character_BP
--cheat spawnactortamed "/Game/Mods/Additions_Pack/Ceratosaurus/Dinos/CeratosaurusAA_Character_BP.CeratosaurusAA_Character_BP" 0 200 0 0
--Gen2 Variant: Gen2_CeratosaurusAA_CharacterBP
--cheat spawnactortamed "/Game/Mods/Additions_Pack/Ceratosaurus/Dinos/Gen2_CeratosaurusAA_Character_BP.Gen2_CeratosaurusAA_Character_BP" 0 200 0 0
--Saddle: PrimalItemArmor_CeratosaurusSaddle
--cheat giveitem "/Game/Mods/Additions_Pack/Ceratosaurus/Dinos/PrimalItemArmor_CeratosaurusSaddle.PrimalItemArmor_CeratosaurusSaddle" 1 0 0 false
--Hemogoblin Cocktail: PrimalItemConsumable_HemogoblinCocktail
--cheat giveitem "/Game/Mods/Additions_Pack/Ceratosaurus/Dinos/Cocktail/PrimalItemConsumable_HemogoblinCocktail.PrimalItemConsumable_HemogoblinCocktail" 1 0 0 false
--Apex Drop: PrimalItemResource_ApexDrop_Cerato
--cheat giveitem "/Game/Mods/Additions_Pack/Ceratosaurus/Dinos/PrimalItemResource_ApexDrop_Cerato.PrimalItemResource_ApexDrop_Cerato" 1 0 0 false

OTHER ADJUSTMENTS:
--Cryos Torpor amount from spit has been significantly decreased.
--Acro adrenaline healing should be fixed
--Decreased Fall damage for Conca
--Added a turning bite to Helicoprion
--Smoothed Rotation rate for Helicoprion
--Implemented fix for Brachio eating animation interrupting animations
--Savage Acro now takes 0 damage from Turrets and TEK Turrets
--Savage Acro should now be immune to Rockwell Acid
--Savage Acro will take reduced damage from Carchar
--Added Helicoprion, Deinotherium, and Cerato Saddles to Savage Acro loot table
--Brachi should no longer be able to ride platform saddles
--Heli should no longer receive full damage from other Tuso variants.
--Added Fertilized Acro eggs to Savage Acro Boss summon item.
--Fixed issue where Riders controlling Heli could still be Squid Inked.

Update: Aug 3, 2022 @ 1:02am

DEINOTHERIUM CHANGES:
--Fixed an issue where the stomping attack could not gather berries.
--Fixed an issue where the carnivore multiplier was not happening for the Tusk attack.

Update: Aug 2, 2022 @ 3:53am

DEINOTHERIUM CHANGES:
--Fixed an issue where Deinotherium were able to recieve Torpor.
--Fixed various issues with the Deinotherium taming process.
BRACHIOSAURUS CHANGES:
--Fixed an issue where X-Brachi was able to move while performing default attack.
--Possible fix for Volcanic being able to perform the mega stomp ability in succession.
ACROCANTHOSAURUS CHANGES:
--Fixed an issue where Acro Adrenaline Glow effect was not visible on servers.
--Fixed an exploit where attacks could be triggered immediately out of an adrenaline roar.

Update: Aug 2, 2022 @ 3:51am

DEINOTHERIUM CHANGES:
--Fixed an issue where Deinotherium were able to recieve Torpor.
--Fixed various issues with the Deinotherium taming process.
BRACHIOSAURUS CHANGES:
--Fixed an issue where X-Brachi was able to move while performing default attack.
--Possible fix for Volcanic being able to perform the mega stomp ability in succession.
ACROCANTHOSAURUS CHANGES:
--Fixed an issue where Acro Adrenaline Glow effect was not visible on servers.
--Fixed an exploit where attacks could be triggered immediately out of an adrenaline roar.

Update: Jul 31, 2022 @ 12:30am

NEW CREATURE: DEINOTHERIUM!!!
--A colossal prehistoric elephant. Both tanky and damaging, Deinotherium are a powerful siege engine that can hold their own against most threats.
--Deinotherium are one of the few tames that can move in all directions, regardless of the way theyre facing. They can only sprint moving forward.
--Deinotherium attacks get a 30% damage increase against carnivorous creatures.
--Deinotherium get a pack bonus for the highest level male.
--Male Deinotherium do NOT like competition. Multiple Male Deinotheriums being present will cause the males to suffer a significant damage loss. (must be on the same \'team\')They will refuse to perform the rally call, and will sometimes refuse normal attacks.
--Deinotherium have a damage reduction against turrets and siege weapons.
ATTACKS:
--Left Click is the default attack, a stomp. Moving forward will change this attack to a forward advancing stomp. Looking left or right will cause Deinotherium to stand on its hind legs and turn towards the desired direction with a powerful stomp. This attack cannot be performed in the water.
--Right Click is a Tusk Gore attack. This does significant damage and pierces targets, with a short cooldown. This attack can be performed while swimming.
--C key is a Rally Call buff. After performing a quick and stunning stomp, Deinotherium will let out an immense roar. Female Deinotherium buff themselves and allies with a 5% damage reduction, which can stack up to 3 times for a total of 15%. Male Deinotherium buff themselves and allies with a 15% damage increase that cannot stack, while also taunting nearby creatures. Both roar effects last 35 seconds.
--Alt Fire (Left Control by Default) is a Cosmetic Roar. This just looks cool.
TAMING:
--Deinotherium can ONLY be tamed at level 95 or higher.
--Survivor must have Beer Jars in the last slot of their quick slots. Deinotherium will start sniffing around them if they detect a player with beer nearby.
--On approach, Deinotherium will take a defensive stance. Various animations will play, signaling whether it is safe or not to approach. (Refer to Dossier. its more fun that way >:) )
--Walk beneath Deinotheriums head. If its successful, it will take a beer from you and briefly become passive. If its unsuccessful, it will perform a stomp and buff roar on itself and begin to attack, along with any nearby Deinotherium.
--Repeat this process until tamed.
SPAWN CODES:
--Regular = Deinotherium_Character_BP_C
--R-variant = Rockwell_Deinotherium_Character_BP_C
--Saddle = cheat giveitem "/Game/Mods/Additions_Pack/Deinotherium/Blueprints/PrimalItemArmor_DeinotheriumSaddle.PrimalItemArmor_DeinotheriumSaddle" 1 0 0 false

HELICOPRION CHANGES:
--Increased Base Health from 500 to 550.
--Increased base Stamina from 400 to 500.
--Decreased Stamina drain speed and increased Stamina recovery rate.
--Increased Heli speed from 600 to 650.
--Implemented new breaching animations.
--Added surface particles when knifing.
--Changed the way the feeding debuff works, hopefully reducing crashes.
--Added an ini config to blacklist items. Simply add the name of the item to the ini option "HeliBlacklistedItems"
Example: HeliBlacklistedItems=Lasso,M.O.M.i.
This will prevent the lasso and MOMI modules from being convertable.

ACRO CHANGES:
--Increased Acros Base Health from 1100 to 1350.

Update: Jun 6, 2022 @ 5:08pm

HELICOPRION CHANGES
--Decreased the amount level up for the Conversion Success Multplier. It is now more difficult to reach 100%
--Added an Item recycle/refund to Conversions. Heli will now give back a portion of resources back, based on the amount of Conversion Success. This can be disabled with the ini config "HeliCanRefundResources". Enabled by Default
--Fixed an issue where the Ini config "HeliCanConvertQuality" was not being used.
--Increased the amount of treats required to tame Heli.
--Heli now spawn 2 additional Megalodon nearby when waking tame fed.
--Cooldown for Tail Whip attack slightly decreased.
--Torpor applied by the Tail Whip slightly increased.
--Added an Ini config option "HeliBPMaxCraftAmount" to control BP\'s having a max number of crafts. 0 by default, meaning no change. Minimum 0, Maximum 100.
--Additional Ini Config "HeliEnablePufferfishAaugh" enables/disables the pufferfish sound when failing a craft. Enabled by default.
GENERAL CHANGES
--Fixed an issue where PaleoARK Acros were giving normal acro babies.
--Decreased number of X-Xiph spawns.

Update: Jun 4, 2022 @ 10:40pm

HELICOPRION CHANGES
--Changed the PostProcess effect caused by the ratfish rage buff. Should be visually less straining now.
--1 Megalodons of varying level will now spawn whenever Heli is Waking tame Fed.

Update: Jun 4, 2022 @ 4:56pm

NEW CREATURE! HELICOPRION!!!
A somewhat rare and passive Ocean Dweller, Helicoprion need to be fed Ratfish Treats to be won over. Be careful though, these treats of Ammonite Bile and Tuso Tentacles let out a nasty burst of chemicals when Helicoprion chomp down into them, making other creatures extremely hostile!
When tamed, Helicoprion have the unique ability to deconstruct equipment using their powerful and precise cutting jaws! This process is so effective that it allows survivors to record Blueprints of their best equipment! Make sure you level their crafting, as they\'re not always the most careful!
-Controls-
Left-Click is default bite. This does extra damage to Ammonites and Tusoteuthis. This also effectively gathers various underwater resources, such as Pearls, Bile, Tuso Tentacles, etc.
Right-Click is a Tail Whip attack. This is quite strong and stuns prey for a short time. This attack also applies Torpor.
C key is a Breaching Animation that can be played at the surface of the water, similar to Basilosaurus.
Spawn Commands:
Default: cheat spawndino "/Game/Mods/Additions_Pack/Helicoprion/Dinos/G_Helicoprion_Character_BP.G_Helicoprion_Character_BP" 0 300 0 150
X-Variant: cheat spawndino "/Game/Mods/Additions_Pack/Helicoprion/Dinos/G_OceanHelicoprion_Character_BP.G_OceanHelicoprion_Character_BP" 0 300 0 150
R-Variant: cheat spawndino "/Game/Mods/Additions_Pack/Helicoprion/Dinos/G_EdenHelicoprion_Character_BP.G_EdenHelicoprion_Character_BP" 0 300 0 150
Saddle: cheat giveitem "/Game/Mods/Additions_Pack/Helicoprion/Blueprints/PrimalItemArmor_GHelicoprion.PrimalItemArmor_GHelicoprion" 1 0 0 false
Ratfish Treats: cheat giveitem "/Game/Mods/Additions_Pack/Helicoprion/Blueprints/PrimalItemConsumable_Kibble_RatfishTreats.PrimalItemConsumable_Kibble_RatfishTreats" 1 0 0 false
Ray Troll\'s Helicoprion Costume: cheat giveitem "/Game/Mods/Additions_Pack/Helicoprion/Blueprints/PrimalItemCostume_RayTrollHelicoprion.PrimalItemCostume_RayTrollHelicoprion" 1 0 0 false

GENERAL MOD CHANGES:
--Lost Island Spawns have been implemented.
--Several INI Configs have been added for various creatures, either to tweak specific values or enable/disable certain functionality. The INI Options are as follows:
[ARK_Additions]
HeliCanConvertBP=True
HeliCanConvertTek=False
HeliCanConvertQuality=5
HeliCanConvertCrafted=False
AcroAddBuffOverlay=True
BrachioHarvestingMultiplier=1.00
BrachioIsAllowedToFear=True
BrachioBigStompCooldown=45.00
GatorGigaBiteCooldown=15.00
XiphCanWildGrab=True

ACRO CHANGES:
--Reduced spawns for X-Acro.
--Added PaleoARK Acro. This variant does not spawn naturally, and must be implements with either INI Configs or SimpleSpawners.
cheat spawndino "/Game/Mods/Additions_Pack/Acrocanthosaurus/Dinos/PaleoArk_Acrocanthosaurus_Character_BP.PaleoArk_Acrocanthosaurus_Character_BP" 0 300 0 150
--Added a new model for Acro\'s Saddle.
--Decreased Savage Acros damage resistance by 5% across the board. The Damage cap has also been increased by 5%. Adrenaline state is slightly easier to achieve for Savage.

BRACHIO CHANGES:
--Brachiosaurus Mega Stomp damage decreased from 2500 to 2000.
--Tamed Brachiosaurus now receive significant Torpor from leg damage while standing.
--Brachiosaurus now receive less melee multiplier gains from tamed levels. Wild high levels are far more desireable.

CONCAVENATOR CHANGES:
--Sand Blast debuff can no longer effect creatures above 410 drag weight.

DEINOSUCHUS CHANGES:
--Reduced spawns for X-Deinosuchus.

XIPHACTINUS CHANGES:
--Xiph grab threshhold decreased from 210 to 160. Can no longer grab creatures such as Sarco/Baryonyx/etc.
--Xiph AI tweaked, Abyssal no longer attack eachother. Variants no longer attack other variants.
--Added Taxidermy poses to Xiphactinus.
--Removed certain spawn containers for Xiph, and reduced spawn rate for various types.

Update: Dec 9, 2021 @ 1:57am

SAVAGE ACRO CHANGES
--Savage should now be immune to Rockwell Acid.
--Fixed an issue where Savage Acro was getting stuck on Foliage.