Arma 3
Caribbean Islands - Smaragd Archipelago
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Update: Apr 23, 2022 @ 1:23pm

*Notes*
Revert back to proper version.

Update: Apr 23, 2022 @ 1:21pm

*Notes*
Short-term revert to an old version for Phantom's Mission Issue.

Update: Mar 2, 2021 @ 3:45pm

*Added*
- Some new locations
- Pillars to the temple ruins

*Changed*
- Steep coast area/heightfield

*Fixed*
- Some clipping objects

Update: Feb 26, 2021 @ 3:19pm

-- Hotfix --
Fucked up and had to fix some stuff due to that.

*Fixed*
- Missing objects

Update: Feb 26, 2021 @ 1:03pm

*Added*
- New objects to temple

Update: Feb 26, 2021 @ 7:35am

*Added*
- A new location
- New objects at "Hangmans Cove"
- New overview image

*Fixed*
- Some satmap errors
- Some typos

Update: Aug 25, 2019 @ 4:14pm

*Added*
- A couple of new objects on some of the new islands
- More detailing on the new islands

*Fixed*
- Missing bushes on one of the new islands

Update: Aug 25, 2019 @ 10:50am

*Added*
- New bay on the northern big island
- New island-chain
- New locations
- New menu-scenes

*Changed*
- Updated SatMask/Map
- Sound of walking on/hitting the seabed

Update: Aug 23, 2019 @ 7:21am

*Added*
- New locations/location names
- New objects at "Outlaws Hideout"
- New objects at the steep beach area
- New clutter objects for the seabed

*Changed*
- SatMask seabed areas
- Tweaked water colour to make it clearer
- Some paths
- Seabed texture

*Fixed*
- Some SatMap/SatMask issues

Update: Aug 22, 2019 @ 6:13am

*Added*
- New vegetation and objects to clearings
- Detailing to woods
- A new steep coast area
- More vegetation on all smaller and major islands
- New tide values

*Changed*
- Coastline of all smaller and major islands
- Standard wind strength
- Standard wave force
- Water colour

*Fixed*
- Some SatMap/SatMask stuff