RimWorld

RimWorld

Pawn Rules - Food policies and more
Viser 11-20 af 33 forekomster
< 1  2  3  4 >
Opdatering: 24. okt. 2019 kl. 7:56

v1.3.0
- Pawns should now properly respect food rules for inventory and deliveries
- Assign tab is no longer replaced, this should now play nice with other mods
- Presets sorted by name

Opdatering: 19. nov. 2018 kl. 8:17

v1.2.5
- Fixed 'Allow any food when training'

Opdatering: 11. nov. 2018 kl. 23:33

v1.2.4
- Added null check on food categories for potentially uncategorized modded foods

Opdatering: 10. nov. 2018 kl. 17:46

v1.2.3
- Fixed import/export button not displaying
- Fixed incorrect ruleset applied to new pawns when default rules are unrestricted

Opdatering: 9. nov. 2018 kl. 6:05

Updated to v1.2.2
- Renamed Ingestible policy back to Food policy
- Added new global option "Allow drugs to be restricted" which will include drugs in food policies (default: OFF)

Opdatering: 8. nov. 2018 kl. 23:51

Updated to v1.2.1
- Renamed Food policy to Ingestible policy
- Ingestible policy now includes all ingestibles including drinks from other mods

Opdatering: 1. nov. 2018 kl. 10:17

v1.2.0
- Built for RimWorld 1.0
- Hides and overrides 1.0 Food Restrictions
- Modified Assign tab to show rules (and hide 1.0 food restrictions)

Opdatering: 29. sep. 2018 kl. 19:47

v1.1.6
- Added compatibility with Prison Labor

Opdatering: 23. sep. 2018 kl. 18:04

v1.1.5
- Fix for non-artisan's trying to build non-objects (such as floors)

Opdatering: 20. sep. 2018 kl. 23:00

v1.1.4
- Better optimization of data
- Re-fixed "Could not find player faction bug"
- Added support for upcoming version of RimHUD (if used)