Airships: Conquer the Skies

Airships: Conquer the Skies

Advanced Gunnery v6
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Aggiornamento: 10 set 2018, 12:35

Added:
Spoked wheel - A Large spoked wheel for clearing trenches.

Changes:
Slightly increased the range of the hwacha.

Aggiornamento: 5 set 2018, 21:36

Changes:
Reduced the base damage of the Deck Mortar to 25 from 30 and reduced its blast radius to 30 from 40.

Aggiornamento: 4 set 2018, 21:39

Changes:
Made it posible for the light deck gun to fire on infantry.

Aggiornamento: 4 set 2018, 17:46

Just a few tweeks.

Changes:

Graphical change of the suspendium tunnels aswhell as a mechanical change for them.

Added 2 decals to the pack. suspendium tank skin (large/normal)

Aggiornamento: 4 set 2018, 15:39

Added:

Early war update! New early game centric weapons and modules. Also check out, "Wartime Economy Mod".

Weapons:
Nordenfelt gun - Crank operated four barrel ship defence gun comes in deck and in hull flavors
Light Gun - A small but versatile deck gun
Deck mortar - Simple, inaccurate, cheep this is antique but it still has its uses
Hwacha - Heavy metal darts are affixed with a small propelent charge and fitted to large launching racks, cheep but effective

Modules:
Dust tank tunnel - A crew tunnel through a suspendium tank allows for access to the top side of the airship
Dust tank tunnel large - Same as above but for large suspendium tanks
Jib Mast - Tall enclosed steel mast equipped with a lifting jib
Mast segment - A modular enclosed steel mast segment
Structural Mast - Same as above but cheaper and more study due to the absence of a crew passage
Observation blister - Your spotters can now view the battlefield in safety from a low profile blister turret
Balloon rudder small - Large control surface affixed directly to the aft of a suspendium tank
Balloon rudder large - Same as above but for large suspendium tanks
Aerodynamic Flap (and inverted) - a medium sized wide control surface
Nasal Fins - Streamline control surfaces attached to a conical nose cone

Changes:
Remade the sponson gun sprite.

Aggiornamento: 31 ago 2018, 22:10

Changes:
Removed Hp bonus from rudders, except the larger inline one.
Renamed "Advanced Cosmetics" to "Advanced Rudders"
One Tone Gun now usese coal, for power.

Aggiornamento: 30 ago 2018, 22:20

Added:
New, Advanced Cosmetics
Medium Rudder - Intermediate sized rudder style control surface, allows for some control of the airship
Small Rudder - Small rudder
Fin Rudder - Larger fin style rudder for controlling your airship
Dorsal Fin - Bottom mounted control surface
Tail Fin - a narrow slopped fin with a rudder at the end
Large Tail Fin - scaled up version of above great for controlling large airships

Changes:
graphical change, add a normals gradation to all existing turret roofs to create more of a curved look.

Aggiornamento: 30 ago 2018, 17:04

Fixes:
Typo in Suspendium Arc Chamber description.
Fix for potential bug, renamed sprite image files.

Aggiornamento: 30 ago 2018, 8:20

Fixes:
1000Lb Bomb was mistakenly assigned 8 weight, changed to 80.

Tweeks:
Changed the One Tone Gun to use 2 amo per shot instead of 1.
Added a bosted adjacency Hp bonus for the One Tone Gun.
Increase the Heavy Turret He's, He damage.

Aggiornamento: 28 ago 2018, 23:16

I added small tweaks to the tech lvl of the components so they are not as broken in campaign.

tech tree update folows.

Campaign unlocks:
- Suspendium Arc Chamber - unlocked: SCIENTIFIC_SUSPENDIUM_MINING
- Advanced Cannon - unlocked: METALLURGY
- Sponson Gun - unlocked: GUNNERY
- Turreted Advanced Cannon - unlocked: GYROSCOPES
- Casemate Advanced Cannon - unlocked: GYROSCOPES
- Advanced Heavy Turret - unlocked: HEAVY_TURRETS
- Advanced Heavy Turret 'HE' - unlocked: AUTOMATED_LOADING_SYSTEMS
- Super Heavy Gun - unlocked: AUTOMATED_LOADING_SYSTEMS
- One Tone Gun - unlocked: AUTOMATED_LOADING_SYSTEMS
- Pom Pom Gun - unlocked: ANTI_AIR_TACTICS
- 1000lb bomb - unlocked: COMBUSTIBLES
- Recoilless rifle - unlocked: EXPLOSIVES