Distance
[STE2]Tetreal
Mostrando 1-10 de 10 aportaciones
Actualización: 22 ABR 2024 a las 16:05

+ Fixed the level not having car headlights, which made it difficult to navigate the road in the final section. This was due to v1.0 of Distance removing the car having headlights on by default

Actualización: 26 SEP 2018 a las 21:21

+ Fixed a bug introduced in Distance 1.0 where the ending skybox would only appear as white

Actualización: 26 AGO 2018 a las 13:05

+ Fixed an odd bug that prevents this level from finishing in Multiplayer, thanks to a clever workaround

Actualización: 24 AGO 2018 a las 15:32

+ Updated the EndZone shine so it is no longer static
+ Slightly improved the EndAnimation
+ Fixed some Tron arrow particles not animating correctly

Actualización: 24 AGO 2018 a las 10:03

+ Added a shine effect to the end of the finish animation
+ Fixed some visual issues for playes with the Medium render distance

Actualización: 24 AGO 2018 a las 9:35

- Removed an unused object out of sight

(Sure, let's just update the whole level for every minor change :^))

Actualización: 24 AGO 2018 a las 9:33

+ Made the fancy arrows in the transition from Space to Symbol look better

Actualización: 23 AGO 2018 a las 20:55

+ Added fancy arrows in the transition from Space to Symbol to help direct players to the road

Actualización: 23 AGO 2018 a las 20:42

+ Added a checkpoint when entering Space
+ Release (Public)

Actualización: 23 AGO 2018 a las 20:18

+ Release (hidden)