Darkest Dungeon®

Darkest Dungeon®

Heroic Mode
Showing 1-10 of 16 entries
< 1  2 >
Update: Nov 25, 2018 @ 11:07am

Update: Nov 8, 2018 @ 1:32pm

Update: Nov 7, 2018 @ 11:45am

Heroic Mode v2.1

Changes
> Lowered several monster's DODGE at early levels. They will rapidly increase at higher levels, which serves as an ACC check for heroes. Some monsters might have very high DODGE, but it is balanced with lower HP or some other stats.

> Adjustments to several monsters

Update: Nov 3, 2018 @ 3:17pm

Update: Nov 3, 2018 @ 9:02am

Update: Nov 3, 2018 @ 8:44am

Updated Description

Update: Nov 3, 2018 @ 5:42am

Heroic Mode v2.0.2

Hotfix

> Fixed Arbalest Stacking Heal not being nerfed (I'm awful at testing).

Update: Nov 3, 2018 @ 5:33am

Heroic Mode v2.0.1

Hotfix

> Fixed Arbalest's Battlefield Bandage curing bleed on herself instead of its target.

Update: Nov 2, 2018 @ 3:38pm

Heroic Mode v2.0

Features

> Farmstead Light Effects: Each light provides extremely impactful changes, which will require a flexible party to be able to kill monsters in different situations.

Farmstead's Miasma

Heroes

-10 ACC

Monsters

+20% DMG if HP > 50%
+30% DMG if HP > 99%

Splendorous

Global

+50% DMG Received
+50 ACC
+25% Chance of absorbing Debuffs on attack

Heroes

-500% Stress
+4HP Regen

Monsters

+4 SPD


Gleaming

Global

+100% Bleed Skill
+30% DMG VS Bleeding
+50% Move Skill
+10% Crit Chance

Heroes

-30% DMG when HP below 50%


Haunting

Global

+100% Blight Skill
+50% Blight Duration
+15 DODGE
-25% Healing Received

Heroes

+10 Stress on miss


Blazing

Global

+100% Debuff Skills
+20% PROT
+50% Stun Resist
+50% Guard Duration


If anyone is interested in the design notes around this, here they are:

PRESS ALL BUTTONS (╯°□°)╯


> New Skills: Added brand-new abilities to champion-level-only monsters (Swine Skiver, Squiffy Ghast, Bone Bearer and Hateful Virago) and to the collector:

Lifebloom (Hateful Virago): Heals 5 points each turn to an ally for 5 turns. The last turn heals for 40HP.

Wild Hunt (Swine Skiver): Gains stealth for 1 turn. +100% Crit while stealthed.

Death's Embrace (Skeleton Bearer): Gains +50% Damage Reflection for 4 turns.

Alluring Tune (Squiffy Ghast): Summons a Cove monster.

Dying Light (The Collector): Reduces heroes's healing by 10% for 1 battle.


> Reworked Shrieker Encounter: It no longer ends at turn 5, while still unescapable. Recovering trinkets from this quest will now be a risky challenge. Skills are deadlier, and hitting the Shrieker can cause Blight and Disease (he's kinda like AIDS with wings).


Other Changes

> Greatly increased loot in low light. Greatly increased monster DMG, ACC and CRIT in low light too.
(https://i.imgur.com/2IwUJEf.jpg)

> Buffed health restored by food. Buffed hp and stress healed at camping. Slightly increased camping time.
Heavy damage if food checks are not met.

> Reduced heroes surprise chance even more.

> Increased stress healed on crit.

> Tweaked several monster stats. Overall nerfed a bit Champion-level monsters, considering they are to be fought against in Endless Harvest.

> Arbalest's Battlefield Bandage now cures Bleed. Nerfed healing buff to compensate.

> Buffed "The Thirst" skills, now dealing +30% damage VS Bleeding.


Known Issues

> Some of the new skills might not play any sound

Update: Aug 25, 2018 @ 6:03am