Don't Starve Together

Don't Starve Together

Island Adventures - Shipwrecked
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Update: Sep 10, 2018 @ 12:42pm

v0.1.0
-Packim Baggims
-Rawling
-Crockpot foods
-New shore collision system

--This lets you "run against" the shore forever and makes pathfinding much better
--Can be toggled via modconfig
--It might slow your computer down (especially on large worlds)
--The performance hit only applies to the HOST PC, so if your hosting and your pc can take it then use the new collisions
-Lavae, shadow puppets and most mod pets properly "vanish" while sailing
-Improved creature behaviour (water beefalo, merm fisher, primeapes, wildbore)
-Tweaked monster health
-Tweaked sounds (see IA - Sounds mod for details)

-water birds can now properly switch to land
-fix birds not showing in birdcage on load
-fix sails not showing on boat on load
-fix two people embarking on same boat
-fix planted tree seeds not being diggable
-fix spoiled food sinking from inventory (removed old code from ZupaleX)
-fix some animations cutting early
-fix several cases of boat durability not starting or stopping to drain
-fix crash when haunt-launching items
-fix crash caused by assuming the player can sail (mod compatibility)
-fix sandstorms never stopping after embarking
-jelly jerky floats
-fix ballphin loot drops

Update: Aug 29, 2018 @ 9:59pm

Just bugfixes:
-fix sand making wood noise when walked on
-fix dripple pipe looking like panflute when played
-fix sand pile destruction being called "Activate"
-fix sand pile destruction causing a smoke cloud
-fix frozen pirate parrots mocking people
-fix marsh turf planting the wrong colour
-fix turfs turning invisible when dropped
okay I lied, this one's not a bugfix, but you won't see it yet:
-hurricane wind fx and movement bonus/penalty (hurricane season not implemented yet)

Update: Aug 25, 2018 @ 2:05pm

-Waves
-mod characters can choose to ignore waves
-Coconades
-Electric Iridescence
-Console command "c_bermuda()" regenerates Electric Insolences, useful in worlds generated prior to this update
-Cormorant bird
-Roe (without fish)
-new tilemanager using GemCore
-Slightly smoothened ocean at world's edge
-Sneak in appeasement preparations
-haunting jungle berrybush can spawn snake
-playerghosts and werebeaver are immune against poison
-improved player character announcements
-island trinkets can be acquired from graves and the slot machine
-limpet rock doesn't attempt withering (fix ice flingon issue)
-some additional debug commands (mostly refering to unimplemented content, so they don't work yet)
-pirate parrots drop dubloons
-fix briefly unable to move after jumping on/off boat
-fix bug preventing birds from landing on water
-fix minimap icons
-fix dead jellyfish playing wrong animation
-fix snake attack sound
-fix yaarctopus sleep animation
-fix saileffects persisting after death
-fix palm treeguards not targetting the woodchopper
-fix palm treeguard wars (peace treaty lasts five years)
-fix crash when boat breaks in combat
-fix crash with boat inventory stacks
-fix drowning silently
-fix shark tooth crown sanity modifier
-fix crash when despawning at world's edge
-fix doydoy crash when trying to mate
-fix some invisible items
-fix a WX78 phrase
-fix spoiled fish not floating

Update: Aug 19, 2018 @ 11:38am

v0.0.15
-non-flying pets (and chester) vanish when embarking and respawn when disembarking
-wobsters
-sea trinkets
-boat equipment has Right-Click actions for faster hoisting/equipping
-boat repair items can repair the current boat with Right-Click
-limestone floats
-nerf trusty tape as boat repair (100->50)
-reduced jetsam on shore beaches
-improved boat equipment code for other mods
-removed redundant sailor component code
-cleaned up log A LOT
-items flagged as aquatic no longer sink
-fix stungrays sometimes sinking instantly
-fix Wes break fundamental laws of physics at world's edge by speaking
-fix Abigail's flower crash
-fix planted coconuts rotting
-fix red lanterns producing light while rowing
-fix boat scenarios placing boatequipment at default location instead of target boat
-fix ripples not showing correctly
-fix octopus king not taking basegame trinkets
-fix ice being invisible on land
-fix boat torches not disappearing after running out
-fix palm treeguard spawn crash
-fix random crash when near specific jungle islands (related to berrybushes with snakes in them)

Update: Aug 15, 2018 @ 12:03pm

v0.0.14
-fix boathealth crash
-fix poison
-boats spawn their hit particles when (taking considerable damage)
-when sinking, irreplaceable items try joining a player inventory instead of / before respawning on nearby land
-overhauled faces when sailing
-woodie gains sanity from planting tropic trees
-dubloons can be crafted into gold nuggets
-meteors work with ocean properly
-frograin works with ocean properly
-tweaked sounds in fog at world edge
-slightly improved network traffic regarding sails
-fix werebeaver crashing sand dunes
-fix hoisting and removing sails not toggling between sail and row animation
-fix trawlnet speed penalty being inversed
-fix dripple pipe crafting image
-fix dug vinebush image
-fix living jungletree crash
-fix missing palm treeguard descriptions

Update: Aug 12, 2018 @ 11:59am

v0.0.13
-haunted items react to landing on water or vice versa

Update: Aug 12, 2018 @ 10:43am

v0.0.12
-hotfix unequipping lamps on client (?)
-hotfix trawlnet on client

Update: Aug 12, 2018 @ 9:49am

v0.0.11
-boat lanterns & lamp slot
-mapwrapper does the fancy effects on client too
-Wickerbottom's "Applied Horticulture" got a new edition covering Vines and Bamboo
-cutlass supreme
-snake berry bushes
-machetes float
-palmleaf hut properly shelters against rain
-fix crabbit holes crash on summer
-fix torch not going out while rowing
-fix shimmers for every player onscreen
-fix boat sound spam
-fix freezing dogfish crash
-fix some names and texts not showing up
-fix changing boats letting you keep sail effects
-fix various animations of dropped items (floatable component)
-fix gobblers hiding in limpet rocks
-nudged nautical tab icon three pixels to the side
-fix caught tropical fish immediately sinking

Update: Aug 9, 2018 @ 12:22pm

v0.0.10
-option to disable autodisembark
-further reduced world sizes to mitigate Out Of Memory
-make better use of Gem Core API
-fix "Physics" crashing the slotmachine
-fix sanddune crashes
-fix palmtrees
-fix several invisible items
-fix missing names

Update: Aug 7, 2018 @ 2:52pm

v 0.0.9
- crude fix against crash on loading fresh worlds
- fixed some item names to match SW