Project Zomboid

Project Zomboid

Junk Metal
Showing 1-10 of 10 entries
Update: Jan 20, 2024 @ 1:42am

v1.03:

Changelog:
• Added Argentina translation
• Added Spanish translation

Development notes:
Argentina and Spanish translation created by Shakier

Update: Jan 14, 2024 @ 2:36am

v1.02:

Changelog:
• Fixed a bug in one of the items

Development notes:
Special thanks to Shakier for helping to fix the problem with the log file.

Update: Dec 31, 2021 @ 3:38am

v1.01:

Changelog:
• Removed test file from the build
• Added tags to the mod

Development notes:
Forgot to remove test file from the build and it was able to break the balance of the mod.
Sorry about that.

01/01/2023:
Updated the graphics on the modification page.

Update: Dec 29, 2021 @ 12:39pm

v1.00:

Changelog:
• Rewrite whole modification
• Changed items ID to make them more unique
• 11 items and 19 recipes have been added
• Update and optimize graphics
• Updated and added new models and animations
• Removed unnecessary code fragments
• Added ability to create ammunition - endgame
• Updated German translation
• Added Russian translation
• Changed mod poster
• Updated thanks note
• Rebalance of items and recipes
• Added manual download link for gog users

Development notes:
Game update 41 adds a lot of new items, models and animations, so I decided to expand the modification a bit while keeping the basic elements unchanged.
The new version of the game changes a lot in the scripts and adds a lot of new items, so the entire mod had to be rewritten and the ID of the items changed to more unique so that it would not clash with the sub-game.
The optimization of the graphics saved over 70%, and the mod's image was updated to be more minimalistic to look decent on the lowest graphics settings and the description to be more detailed due to the possibility of direct download for gog users.
Russian translation by Cram has been added and the German and Polish translations have been updated.
The ability to create ammunition proposed by Azreal was added to the modification as endgam recipes, i.e. requiring a lot of MetalWork and raw materials.
The entire mod has been rebalanced due to the fact that the base game has also been rebalanced.

Update: Jan 27, 2019 @ 8:35am

v0.99:

Changelog:
• Added German translation
• Changed mod poster
• Updated thanks note

Development notes:
After receiving and verifying the german translation sent by Is this better... it is added to the mod. He is now listed as a creator of the translation on mod page and in the mod itself.
Mod poster image have been changed with less information to not update it with every update.
After fixing mod problem that occur with Steam downloading game/mod witch errors. I updated the Bug report topic that can be found here.

Update: Aug 14, 2018 @ 10:53pm

v0.98:

Changelog:
• Tree cutting script has been added with the use of right mouse button
• The recipe for removing dead bodies has been improved
• The names and values of all lua files have been changed to unique
• Time to remove dead bodies has been reduced

Development notes:
I managed to balance the possibility of cutting trees with the help of Scrap Axe - every time you hit a tree there is a 5% chance of damage to the axe.
All lua files and their values have been changed to unique ones to make sure they will not interfere with other modes.

Update: Aug 6, 2018 @ 12:51am

v0.97:

Changelog:
• Fixed compatibility of receiving xp with other mods
• Added recipe to dispose of dead Zombies

Development notes:
The lua script responsible for receiving experience was not compatible with other mods and now it is fixed.
Added ability to dispose Zombie corpses with a Hacksaw - it is not very effective.

Update: Aug 1, 2018 @ 5:41am

v0.96:

Changelog:
• Fixed script that allow to burn item as fuel
• Fixed translations
• Added magazines: Metal-Junk Magazine Vol.1, Vol.2 and Vol.3 with item recipes and set spawn locations / rarity - like "The Metalwork Magazine Vol.1"
• Added new textures for weapons
• Added thanks note for helping with mod creation
• Sorted recipes to required and not required to learn
• Added 1 new item
• Added 13 new recepies
• Added option to gain xp for crafting metal work materials
• Adjusted values of items and recipes
• Rework all Junk Metal recipes

Development notes:
All the recipes had to be reworked and rebalanced. Mod is now compatible with base Metalworking skills - I took all MetalValue from the game files to create recipes, added ability to gain XP in Metalwork skill if crafting items from metal.
The number of recipes have increased significantly so I decided to added 3 magazines: 1. Metal items and weapons, 2.None metal items and 3. For crafting Metalwork items. Crafting Hacksaw and scrap items does not require any knowledge.
To my surprise I was able to add a special thanks for those who helped me with creation of the mod. It looks really funny and original - will you find it?
With this update I'm creating "Bug report" and "Translation" threats and if you find any bugs or incompatibility with other mod let me know so I can fix it.

Update: Jul 26, 2018 @ 8:10am

v0.95:

Changelog:
• Improved textures
• Improved preview images
• Removed errors and fixed values
• Renamed and changed values of "Junk Extractor" to "Hacksaw"
• Added polish translation
• Added recipe to craft "Box of Paperclips from Junk"
• Added sound of crafting and crafting time is now shorted
• Change recipe to craft "Scrap Axe"
• Very heavy items can now be crafted from ground
• Added ability to add "Scrap Junk" as fuel in Campfire
• Adjusted items and recipes values

Development notes:
I was wondering about the logic of the modification and decided to change the "Junk Extractor" to "Hacksaw" because of the apocalypse and lack of power.
I'm still working on the lua scripts that will allow mod to work like intended.
I'd like to thank nater for sending the required lua scripts to work with.

Update: Jul 24, 2018 @ 2:10am

v0.80:

Release of the mod.