Space Engineers

Space Engineers

SWCS | Whip's Subgrid Wheel Control Script
Mostrando 1-10 de 13 aportaciones
< 1  2 >
Actualización: 18 ABR 2023 a las 16:51

Version 11.7.3
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/a75f4ce39213a566b9a3879f41b1a8b224a58ca4#diff-7a93b7d20b6f5e77c6731ea8482a259fbde6c8e7adc31bd8ab983410391697a7
  • Fix for reference bug

Actualización: 9 JUL 2022 a las 18:00

Version 11.7.2
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/6cbe812eddfe7049d66fcb058d0084e1361ceceb
  • Added running screens
  • Added Blue Screen Of Death that shows if the script crashes to aid in bug reporting

Actualización: 31 JUL 2021 a las 11:22

Version 11.5.0
  • Added brake override arguments since Keen screwed how handbrake works

Actualización: 28 JUL 2021 a las 16:27

Version 11.4.0
  • Update to use new API features for wheel overrides

Actualización: 27 ENE 2021 a las 23:20

Version 11.3.3
  • Updated runtime tracker. Runtime tracker now properly handles EMA when not being run every tick
  • If subgrid wheel has braking disabled, it will ignore brake inputs
  • Redesigned how seat priority works. It should now mirror vanilla.

Actualización: 22 ENE 2020 a las 20:11

Version 11.3.0
  • Added custom data variable configuration
  • Added an optional name tag to ignore certain wheels
  • Added option to look for blocks over connectors as well instead of the default behavior of only touching blocks on your grid or attached subgrids

Actualización: 10 NOV 2019 a las 18:39

Version 11.1.0
  • Refactor to use scheduler and terminal properties helper
  • Added hand brake sync across different ship controllers

Actualización: 4 AGO 2019 a las 0:32

Version 10.2.0
  • Added runtime tracker
  • Added exception output

Actualización: 22 NOV 2018 a las 3:23

Version 10
  • More verbose detailed info
  • Fixed bug where code would not pick the correct reference seat sometimes when there was no driver (Thanks to FutureGamer for bringing this to my attention)

Actualización: 27 AGO 2018 a las 19:55

Version 9
  • Fix for wheel override being a proportion and not a pecentage. This should make wheels respond more sensibly to different wheel power values.