Torchlight II

Torchlight II

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Update: May 11, 2013 @ 6:49pm

Published v.148

To compliment zParticles goldfish modification there has been the addition of a new item to the game that will allow you to convert larger amounts of gold for those of you who love to stack up the benjamins. Put a funny particle onto it for when you drop it on the floor :3 Be warned this item is not in the game naturally and will be destroyed if you dont have the mod loaded. As usual back up your save files often!

Update: May 11, 2013 @ 5:24pm

Published v.135

Doing some more polish on the merge of the Mapworks changes and this will make the potions available have special colors :D I just used the colors of the resistance potions since it uses the same icons. I also removed the addition of other respec potions as there is already 2 methods of respec available.

Update: May 11, 2013 @ 1:59pm

Published v.134

This update is not such a big deal, adding another small mod I released called Vanilla Stats Enchanter that effectively reverts a change made in SynergiesMod. For anyone not running SynergiesMod it will be just as it was normally, the stats have not been changed hence the name Vanilla Stats Enchanter. But with this change does come an increase in the cost of the Maproom Stats enchanter, with the return of vanilla affixes the value of this enchanter is astronomical. I set the scaling on this Enchanter to a much faster multiplication of price.

Update: May 10, 2013 @ 10:15pm

Published v.132

The local beuricratic red tape has finally been lifted and we have been able to hire on a few more staff. The Minehead and Mapworks are both receiving a Respec NPC to better compliment the use of Full Respec included in the mod. Now you have a skill master in every HUB.

Update: May 10, 2013 @ 9:19pm

Published v.129

Boon scroll's seem to drop a little too often, I reduced the rarity weight.

Update: May 10, 2013 @ 9:05pm

Published v.128

8 Player MP is making its way into the pack after quite a delay from the author Runic Games. I am going to include this mod for now, untill they tell me otherwise. It feels like a fitting addition to this pack even if I dont use MP often.

Also I changed the color of the Physical Resistance potions name to better suit it.

Update: May 10, 2013 @ 7:08pm

Published v.125

Removed the "you are fortunate" line from the narrator, I already know I'm fortunate MOFO I got 10% magicfind ok!? :P im jk but you know how annoying that sound gets when you are enchanting your gear. If anyone wants to run helpful narrator to get rid of a lot of the other lines as well just load it in the higher priority than this one.

Update: May 10, 2013 @ 10:42am

Published v.124

There is a new convenience mod joined the modpack today, and No pet has returned message by KelinTor. As the title suggest this gets rid of the annoying message "you got the golds!" when your pet comes back. I feel it has the perfect fit for this type of compilation pack. Hopefully no one was too attached to that damn annoying popup. :P

Update: May 9, 2013 @ 5:20pm

Published v.121

More balancing of the socket enchanting and mapworks enchanters price values to equalize them on a linear scale instead of a bell curve. The price for convenience in the mapworks is a bit more than standard enchanters you find in the wild, so its just the place to go splurge your hard earned gold! :D

Update: May 9, 2013 @ 8:31am

Published v.120

balancing prices. Will be looking at balancing the enchanters in the maproom in price by a slight amount to counterbalance the convenience of not having to hunt for enchanters anymore. I just need to peek at their values once I get home. Looking forward to how people react to this addition, Hoping that its mostly positive. :D