Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fast Dynamic Timer (Update 3.5)
Se afișează 1-10 din 13 intrări
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Actualizare: 4 apr. 2019 @ 16:07

Mod Title Correction

Actualizare: 4 apr. 2019 @ 15:56

Partially reverted previous update to better balance the midgame timer.

Actualizare: 2 apr. 2019 @ 18:32

Reduced starting time and city-count scaling.

Actualizare: 9 mart. 2019 @ 7:37

This update should resolve the issue with World Congress.

Actualizare: 17 febr. 2019 @ 22:51

Now has a time limit increase for World Congress turns,

Actualizare: 14 febr. 2019 @ 17:54

Confirmed compatible with Gathering Storm.

Actualizare: 2 dec. 2018 @ 15:01

New formula: 70 +5 per max city + 1 per max unit

Actualizare: 2 dec. 2018 @ 7:38

File Name Correction

Actualizare: 1 dec. 2018 @ 21:28

Unit Scaling Reintroduced, City Scaling Reduced, and starting time slightly reduced.

Actualizare: 28 iul. 2018 @ 18:56

Increased base timer to 75. Decreased scaling to 7.