Garry's Mod

Garry's Mod

TFA : CoD Zombies Wonder Weapon SWEPs
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Update: Jul 11, 2023 @ 8:09pm

N/A

Update: Jul 11, 2023 @ 8:02pm

N/A

Update: Jul 11, 2023 @ 7:29pm

Patch 1.11

All Wonder Weapons:
  • Current magazine will be refilled when a Max Ammo is obtained. - nZombies
  • Fixed ammo related issues. - nZombies
  • Improved Pack-a-Punch camouflages. - nZombies
  • Moved to weapon slots matching their power and hold pose, also sorted by alphabetical order. - Sandbox
  • Updated descriptions.

Staff of Wind:
  • Fire mode changed to Semi-Automatic.

Sliquifier:
  • Improved particles.
  • Projectile and puddle code completely rewritten.

Paralyzer:
  • Fixed being able to fire it while deploying or holstering.
  • Improved particles.
  • Will now change it's glow color to reflect it's temperature.

Ray Gun:
  • Improved collision detection with Nextbots.
  • Reticule can now be customized in "Utilities > TFA SWEP Base Settings > Color Customization > Reticule Color". - Sandbox

Ray Gun Mark II:
  • Fixed burst sometimes shooting more than 3 rounds.
  • Improved particles.
  • Increased damage to 2300 from 1150.

Thrustodyne Aeronautics Model 23:
  • Exhaustion gas can now damage enemies.
  • Fixed an error caused by throwing the weapon from overheating while in the "Tools > Render > Camera" mode. - Sandbox
  • Fixed heat gauge going over the limit when the weapon is upgraded. - nZombies
  • Reduced the time needed to overheat when the weapon is not upgraded. - nZombies

Ultimate Staffs of the Ancients:
  • Have been added.

V-R11:
  • Fixed multiple NPCs being turned into a CIA operative by one projectile.

Winter's Howl:
  • Adjusted iron sights.
  • Improved effects for frozen enemies.
  • Reordered the reload sounds.

Zap Gun Dual Wield:
  • No longer uses an attachment to handle the swap to the Wave Gun.

Update: Aug 1, 2021 @ 9:47pm

Patch 1.10

All Wonder Weapons:
  • Improved code performance.
  • Improved textures and sounds.

Paralyzer:
  • Improved particle effects.
  • Revamped coding.

Ray Gun:
  • Improved particle effects.

Sliquifier:
  • Puddles now properly reduce friction and no longer change the player's speed.

Staff of Ice:
  • Frozen enemies will shatter at a randomized delay.
  • Reduced blast radius.

Staff of Lightning:
  • Reduced blast radius.

Thrustodyne Aeronautics Model 23:
  • Improved particle effects.
  • Revamped coding.

Winter's Howl:
  • Frozen enemies will shatter at a randomized delay.

Wunderwaffe DG-2:
  • Added idle and killing spree effects.
  • Fixed projectiles not doing direct impact damage.
  • Improved particle effects.

Zap Gun Dual Wield / Wave Gun:
  • Fixed animations when switching to the Wave Gun from Zap Guns while swapping.

Backend:
  • Converted all possible sounds to MP3/OGG file format.
  • Removed unused content.
  • Reorganized folders.

Update: Jul 22, 2020 @ 6:42pm

Patch 1.09.1

Acid Gat:
- Fixed missing model.

Blundergat:
- Fixed missing textures.

Update: Jul 22, 2020 @ 1:02pm

N/A

Update: Jul 21, 2020 @ 11:38pm

Patch 1.09

Acid Gat:
- Has been added.

Blundergat:
- Model has been updated.
- New model when upgraded. - nZombies

Paralyzer:
- Idle animations have been added.

Staffs of the Ancients:
- Have been added.

Thundergun:
- Updated particles.

Zap Gun Dual Wield:
- Each dual wield now reload on which side has wasted ammo instead of both.

Update: Dec 20, 2019 @ 9:02am

Patch 1.08

Paralyzer:
- Has been added.

Scavenger:
- Added PaP explosion. - nZombies
- New particles added.
- Updated sound effects.

V-R11:
- Fire mode changed to Full-Automatic.
- Increased firing speed.
- New particles added.

Wunderwaffe DG-2:
- New particles added.

Zap Gun Dual Wield / Wave Gun:
- New particles added.

Update: Dec 19, 2019 @ 10:34pm

N/A

Update: Dec 19, 2019 @ 10:30pm

N/A